Some Jass system in my map going crazy

Discussion in 'World Editor Help' started by aider, Jun 21, 2011.

  1. aider

    aider New Member

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    Hello!
    After some time ingame, not a specific time, one of my systems go crazy spamming:
    WC3ScrnShot_062111_150044_01.jpg
    Can anyone see why this is happening? Im not casting anything or ordering. And there must be a line in some Jass script telling the game to spam me with this sentence, couldnt I just delete that line and that would be the answer?
     
  2. Dirac

    Dirac 22710180

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    +147 / 0 / -0
    The line was placed there because if you see it it means something is really wrong.
    What's the name of your system? If you want us to help you you gotta be a lot more specific, we're not sitting next to you on the computer, we only know what you post here
     
    • Like Like x 1
  3. aider

    aider New Member

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    Thats the problem, with all the imported spells I have currently 26 system triggers. Would be great if anyone have experienced this line before and found a solution, or if anyone can see just from the line what system it is, could it be GroupUtils?
    Anyway, the map is attached to AD: Defense of the World Pillar - Development Thread if you want to look closer at it.
     
  4. WolfieeifloW

    WolfieeifloW WEHZ Helper

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    +372 / 0 / -0
    List your systems.

    And it looks like some kind of grouping utility, yes.
     
  5. NoobImbaPro

    NoobImbaPro You can change this now in User CP.

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    +60 / 0 / -0
    Utils acronym is known as emjrl3's systems (I don't know if I say the name right :p) so a pm on him would be the best idea
     
  6. aider

    aider New Member

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    ok thanks, I'll try that. But the errors havent shown themselves the last games. Could it be that I casted a spell twice too fast after eachother? Cus then it would be ok, when I add cooldowns to all the spells in the map.
     
  7. WolfieeifloW

    WolfieeifloW WEHZ Helper

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    I always add cooldowns, even when testing.
    Then, I just have a simple trigger like this:
    Trigger:
    • Reset
      • Events
        • Player - Player 1 (Red) types a chat message containing r as An exact match
      • Conditions
      • Actions
        • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
          • Loop - Actions
            • Unit - Reset ability cooldowns for (Picked unit)
            • Unit - Set life of (Picked unit) to 100.00%
            • Unit - Set mana of (Picked unit) to 100.00%
     
  8. aider

    aider New Member

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    This shit is making me crazy.. I have no clue where it comes from and its the only thing wrong with my map. I cant release the map with this error. I just found JNGPs biggest con, and its making JNGP totally useless
     
  9. Solmyr

    Solmyr Active Member

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    +30 / 0 / -0
    You are using the horribly outdated UnitIndexingUtils and have run out of struct instances (a.k.a. indices that the system assigns).

    Do yourself a favor and replace it with any other indexing system (AutoIndex, AIDS or UnitIndexer).

    Rofl. No, that isn't his system.
     
  10. aider

    aider New Member

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    omg if this is the answer to this problem I will forever worship Solmyr, God of TheHelper
     
  11. emjlr3

    emjlr3 Change can be a good thing Staff Member

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    +396 / 0 / -0
    yes that isnt related to anything I have made in the past
     

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