T
ThE-eNiGmA
Guest
It seems people are all into bashing DotA copiers. So I figure I will start yet another thread about unique (as far as I know, anyway) abilities.
Scrambler: As the name says, this is a scramble ability. Useful for when you want to cause mayhem, as selection of units is removed, and they are instantly moved to a random position within an AOE. Basically, all the units in the area are rearranged. Let the chaos ensue. Could be very nasty for a range hero fighting creeps: if the hero and the creeps are within the AOE, the range hero might find itself on the wrong side... For fun, you could also add damage, stun, what not to the effect.
For kicks, here is an idea. It isn't really a thought out ability, but say you wanted to be impressive. What you do is do an effect, I don't know what, and display the death animation for the unit... WITHOUT ACTUALLY KILLING IT.
Make some text appear, like "Death is no escape for you!" or some other cool thingy. Make the unit appear, either invis (yet visible, you know what I mean) or ghostlike. Then do some awesome effect that obliberates the ghost. Ownage. This is probably overpowered, but there might be limitations (i.e. can only cast on unit with certain amount of health, only creeps, etc.) It would look awesome on a hero, more than a creep. Call it Soul Render or something. What would be even better if you included a nice audio, saying the lines in the text. What better way to say you have been owned?
For a nice effect, you could use a swarm ability to make some spirits, or fireballs, or whatnot to swarm around your hero, giving them a range attack (modified phoenix fire) or a close range if you want it as a cool melee boost.
There is also a way to make a storm that acually appears to be your worse nightmare. (I tried this once, wasnt perfect) It is essentially a wandering tornado with clouds and lightning bolts that do damage.
An interesting idea, as far as I know, is a ward that casts chain lightning on any targets nearby. With a quick cooldown, this would be one nasty ward.
I have a few others, but I am going to start making a demo map to test my skills. To my knowledge, every one of these is doable, and was actually thought out with it in mind. Feel free to make use.
Scrambler: As the name says, this is a scramble ability. Useful for when you want to cause mayhem, as selection of units is removed, and they are instantly moved to a random position within an AOE. Basically, all the units in the area are rearranged. Let the chaos ensue. Could be very nasty for a range hero fighting creeps: if the hero and the creeps are within the AOE, the range hero might find itself on the wrong side... For fun, you could also add damage, stun, what not to the effect.
For kicks, here is an idea. It isn't really a thought out ability, but say you wanted to be impressive. What you do is do an effect, I don't know what, and display the death animation for the unit... WITHOUT ACTUALLY KILLING IT.
For a nice effect, you could use a swarm ability to make some spirits, or fireballs, or whatnot to swarm around your hero, giving them a range attack (modified phoenix fire) or a close range if you want it as a cool melee boost.
There is also a way to make a storm that acually appears to be your worse nightmare. (I tried this once, wasnt perfect) It is essentially a wandering tornado with clouds and lightning bolts that do damage.
An interesting idea, as far as I know, is a ward that casts chain lightning on any targets nearby. With a quick cooldown, this would be one nasty ward.
I have a few others, but I am going to start making a demo map to test my skills. To my knowledge, every one of these is doable, and was actually thought out with it in mind. Feel free to make use.


