spawning help

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blaze5689

Guest
how do i make it so when i make an alter it automaticly spawns hero.
or any other building like after making barracks get it to keep spawning footman.

also i can make them spawn at starting point but is there a way to make it so if i was to type"spawn" it would start the spawning and "stop spawn" to make it stop spawning?
 
Altar Solution:
Code:
Altar
    Events
        Unit - A unit Finishes construction
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Unit-type of (Constructed structure)) Equal to Altar of Kings
            Then - Actions
                Unit - Create 1 Paladin for (Owner of (Constructed structure)) at ((Position of (Constructed structure)) offset by 150.00 towards 270.00 degrees) facing Default building facing degrees
            Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Unit-type of (Constructed structure)) Equal to Altar of Storms
                    Then - Actions
                        Unit - Create 1 Blademaster for (Owner of (Constructed structure)) at ((Position of (Constructed structure)) offset by 150.00 towards 270.00 degrees) facing Default building facing degrees
                    Else - Actions
                        Custom script:   And so on and so on...[/cpde]

Barracks Solution:
[code]Barracks
    Events
        Time - Every 5.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area) matching (((Unit-type of (Matching unit)) Equal to Barracks) and (((Matching unit) is alive) Equal to True))) and do (Actions)
            Loop - Actions
                Unit - Create 1 Footman for (Owner of (Picked unit)) at ((Position of (Picked unit)) offset by 150.00 towards 270.00 degrees) facing Default building facing degrees

For the Atlar one, dont use the custom script just finish per altar, if u want a simple random hero trigger then just ask me.
Fore the barracks one use the "Is alive" to make sure its not dead/constructing also need 2 per each type of barracks (barracks, ancient of war, etc)
 
that thread doesnt help me because i figured out how to make it spawn at main building but inorder to make it spawn at barrack i would have to place one on the editor and i want it to happen after i build one
 
look near the end at my trigger i have there, it doesnt need a pre placed building.
 
ok i got it now.
and for the turn on and off thing i put
Code:
trigger
             event:
                  Player - Player 1 (Red) types a chat message containing spawn as An exact match
                 Player - Player 1 (Red) types a chat message containing spawn off as An exact match
             action:
                   Trigger - Turn on trigger1 <gen>
                   Trigger - Turn off spawn <gen>
 
That won't work. You'll need to make two different triggers, one only for typing "spawn" and one only for typing "spawn off."
 
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