Speeding up World Editor

duderock101

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71
I'm still working on my map which is 2.07 MB, has loads of custom units, models and spells - and i'm finding the lagg that i have to endure everytime i want to select a unit/doodad for a trigger annoying. Is there anyway to either remove or reduce this lagg?

I'm using newgen if that helps.
 

emjlr3

Change can be a good thing
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395
faster computer?

without that option, your best bet is to turn off Brush List, and removing the display of extraneous objects you don't need to see (Doodads, Terrain, etc.)

if these don't work, then make a smaller map :(

unfortunately, the WE just aint all that fast
 
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