duderock101
Check out my 2 Player Co-op RPG!
- Reaction score
- 71
I'm still working on my map which is 2.07 MB, has loads of custom units, models and spells - and i'm finding the lagg that i have to endure everytime i want to select a unit/doodad for a trigger annoying. Is there anyway to either remove or reduce this lagg?
I'm using newgen if that helps.
I'm using newgen if that helps.