You'd need a damage detection system, and have a dummy caster cast the spell. Then detect when that dummy caster deals damage. If mage has buff, than cause the dummy caster to deal 20% bonus damage.
Aqua Spirit
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Gush
Actions
-------- Setting Variables --------
Set Caster = (Casting unit)
Set Target = (Target unit of ability being cast)
Set Skill_Level = (Level of Aqua Spirit for Caster)
Set Skill_level_Gush = (Level of Gush for Caster)
Set Damage = (65.00 x (Real(Skill_level_Gush)))
Set Damage2 = (Damage + (Damage / (20.00 / (Real(Skill_Level)))))
-------- Checking if Buff is Present --------
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Caster has buff Aqua Spirit ) Equal to True
Then - Actions
Unit - Cause Caster to damage Target, dealing Damage2 damage of attack type Spells and damage type Normal
Else - Actions
Unit - Cause Caster to damage Target, dealing Damage damage of attack type Spells and damage type Normal
I'm confused. It is working or its not? What isn't working exactly?This is working but not so good...
It's dealing *DAMAGE* only when i learn Aqua spirit spell... And i think it's made good...
Nvm, i've done this !I'm confused. It is working or its not? What isn't working exactly?