Name:Chemical Bullet
Description:Launches A Chemical Bullet Poisoning And Dealing Damage.
Dmg.500/600/650 Poison/DPS 50/55/60 Poison Lasts 5/7/10 Seconds Mana Cost:150 Cd 60 sec
I think there's no way to do this in GUI since spell damage and attack damage make no difference when coding in GUI, so detecting the number of attacks may bug when casting spells
Name:Chemical Bullet
Description:Launches A Chemical Bullet Poisoning And Dealing Damage.
Dmg.500/600/650 Poison/DPS 50/55/60 Poison Lasts 5/7/10 Seconds Mana Cost:150 Cd 60 sec
Select shadow strike in object editor, change damage to what you like, change missle art to what you like or import new missle art and spell is complete.
yeah but no initial damage so it takes slightly more effort was thinking you could use that artwork on shadow strike since its essential the spell your asking for, chemical bullet, bottle close enough just make missle speed slightly higher change size of missle art and you got your bullet.
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some