Splash damage

IcatiaNight

New Member
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Hi all, i am here, another time... Asking help again. I need an explanation to how make a "Splash damage ability". I used as dummy ability: Cleaving Attack but my structures of my TD don't want to splash their damage :(
 

Renendaru

(Evol)ution is nothing without love.
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309
You have to use Orb of Fire and set the targets the ground as well, I think. It might not show on the hero, so if it doesn't add a passive non-proccing ability as a place-holder.
 

Hot

New Member
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9
Give yout tower Siege Attack
>Object Edtior

find <Your Tower> scroll down to Combat-Attack 1 Type: Set it to Siege
 

Faust

You can change this now in User CP.
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123
Are you all stupid?
Give it Missile (Splash) Attack type, set AoE and valid targets.
Orb of fire only splashes the bonus damage. Siege attack has nothing to do with splash.
 

Renendaru

(Evol)ution is nothing without love.
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309
>Faust: I'm sorry for us not being as smart as you, my answer was for units only I think, not towers. I was half-right.
 

Rainther

I guess I should write something of value here...
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61
It's better to introduce 3 methods then only one. Though yours are the efficient one, there's no point commenting stupidity against the others didn't happend to think of that.:eek:
 

IcatiaNight

New Member
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1
|_|

Sorry but i am very Noob with english and with Editor Too -.- so, i have to Create a new ability or i can create a trigger?
I prefer the second :| so i can create a beautiful and simply and clean trigger
 

Rainther

I guess I should write something of value here...
Reaction score
61
Base the attack data of the towers on Mortar Team in Object Editor, they got splash damage.
 
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