sry but, were do i put this?

sunshinex3

You can change this now in User CP.
Reaction score
7
call UnitMakeAbilityPermanent(unit, true, ability)

// i need to make abilities given permanent; were do i place the line above into the trigger below?

function Trig_unit_bonuses_Conditions takes nothing returns boolean
if ( not ( IsUnitType(GetKillingUnitBJ(), UNIT_TYPE_HERO) == false ) ) then
return false
endif
return true
endfunction

function Trig_unit_bonuses_Func001Func001C takes nothing returns boolean
if ( not ( GetUnitAbilityLevelSwapped('A0Z2', GetKillingUnitBJ()) <= 100 ) ) then
return false
endif
return true
endfunction

function Trig_unit_bonuses_Func001C takes nothing returns boolean
if ( not ( GetUnitAbilityLevelSwapped('A0Z2', GetKillingUnitBJ()) < 1 ) ) then
return false
endif
return true
endfunction

function Trig_unit_bonuses_Actions takes nothing returns nothing
if ( Trig_unit_bonuses_Func001C() ) then
call UnitAddAbilityBJ( 'A0Z2', GetKillingUnitBJ() )
call UnitAddAbilityBJ( 'A0Z3', GetKillingUnitBJ() )
call UnitAddAbilityBJ( 'A0Z5', GetKillingUnitBJ() )
else
if ( Trig_unit_bonuses_Func001Func001C() ) then
call IncUnitAbilityLevelSwapped( 'A0Z2', GetKillingUnitBJ() )
call IncUnitAbilityLevelSwapped( 'A0Z3', GetKillingUnitBJ() )
call IncUnitAbilityLevelSwapped( 'A0Z5', GetKillingUnitBJ() )
else
call DoNothing( )
endif
endif
endfunction

//===========================================================================
function InitTrig_unit_bonuses takes nothing returns nothing
set gg_trg_unit_bonuses = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_unit_bonuses, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_unit_bonuses, Condition( function Trig_unit_bonuses_Conditions ) )
call TriggerAddAction( gg_trg_unit_bonuses, function Trig_unit_bonuses_Actions )
endfunction


// this is the trigger above, where do i place the line?; call UnitMakeAbilityPermanent(unit, true, ability)
 

jonas

You can change this now in User CP.
Reaction score
66
You don't have to convert the whole trigger to JASS to insert a single line. There is a "custom script" action in the trigger editor.
 

sunshinex3

You can change this now in User CP.
Reaction score
7
unit bonuses
Events
Unit - A unit Dies
Conditions
((Killing unit) is A Hero) Equal to False
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Damage Bonus (all units) for (Killing unit)) Less than 1
Then - Actions
Unit - Add Damage Bonus (all units) to (Killing unit)
Unit - Add Armor Bonus (All Units) to (Killing unit)
Unit - Add Attack Speed Bonus (All Units) to (Killing unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Damage Bonus (all units) for (Killing unit)) Less than or equal to 100
Then - Actions
Unit - Increase level of Damage Bonus (all units) for (Killing unit)
Unit - Increase level of Armor Bonus (All Units) for (Killing unit)
Unit - Increase level of Attack Speed Bonus (All Units) for (Killing unit)
Else - Actions
Do nothing

lol, im so stupid, were do i put it in the custom script in?
 

sunshinex3

You can change this now in User CP.
Reaction score
7
also for the part call (unit, true, ability) do i need to alter unit, to be killing unit and the ability to be the name of the actual ability.
 

jonas

You can change this now in User CP.
Reaction score
66
also for the part call (unit, true, ability) do i need to alter unit, to be killing unit and the ability to be the name of the actual ability.

Yes.

I would asume you want to put it below the Add Ability
 

sunshinex3

You can change this now in User CP.
Reaction score
7
finally figured it out. will make a new post explaining it. (post name: MakeAbilityPermanent)

this is the end trigger:
Code:
[noparse]
unit bonuses
  Events
  Unit - A unit Dies
  Conditions
  ((Killing unit) is A Hero) Equal to False
  Actions
  If (All Conditions are True) then do (Then Actions) else do (Else Actions)
  If - Conditions
  (Level of Damage Bonus (all units) for (Killing unit)) Less than 1
  Then - Actions
  Unit - Add Damage Bonus (all units) to (Killing unit)
  Custom script:  call UnitMakeAbilityPermanent(GetKillingUnitBJ() , true, 'A0Z2')
  Unit - Add Armor Bonus (All Units) to (Killing unit)
  Custom script:  call UnitMakeAbilityPermanent(GetKillingUnitBJ() , true, 'A0Z3')
  Unit - Add Attack Speed Bonus (All Units) to (Killing unit)
  Custom script:  call UnitMakeAbilityPermanent(GetKillingUnitBJ() , true, 'A0Z5')
  Else - Actions
  If (All Conditions are True) then do (Then Actions) else do (Else Actions)
  If - Conditions
  (Level of Damage Bonus (all units) for (Killing unit)) Less than 100
  Then - Actions
  Unit - Increase level of Damage Bonus (all units) for (Killing unit)
  Unit - Increase level of Armor Bonus (All Units) for (Killing unit)
  Unit - Increase level of Attack Speed Bonus (All Units) for (Killing unit)
  Else - Actions
  Do nothing
[B]
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top