Stats Aura

Kildare

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I'm trying to modify the Attribute Bonus ability and turn it into an aura. I tried changing the area of effect to 900 but nothing changes. Does anyone know why?
 
Attribute bonus isn't an aura. If you want an aura base a custom ability off an already exsisting aura and if the aura doesn't have the functions you need, you can always do it in triggers using the condition: (Triggering Unit) has UnholyAura equal to true, and just change triggering unit to w.e you are going to do with the event.
 
I'm_on_56k: I can't find the condition you mentioned. Can you be more specific? And if you don't mind, tell me EXACTLY what to do, just in case i miss something out. Thanks.

Mind: That doesn't work. If THAT would work, I wouldn't have asked you all already.
 
Triggering units doesent work( no offens ). Or what should the event be for that?
This is how I should do it:
<AURA>- Recuired: Create an ability from an aura and set vaules to what you want.
<BONUS>- Recuired: Create an ability from Atribut bonus and set "Data - Hide button TRUE" and set bonus to what you want
<BUFF>- Optional: Crete a buff for your ability from a aura buff and give it to the ability insteed of the normal buff.
<GROUP>- Optional: Crete a unitgroup, to remove memory leaks.

(This trigger only works for an one level aura if you want more levels you have to make buffs for every level of the ability, atleast I dont know anyother way to do it.)

Code:
Aura
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        Unit Group - Add all units of (Units in (Playable map area)) to <GROUP>
        Unit Group - Pick every unit in <GROUP> and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Picked unit) is A Hero) Equal to True
                        ((Picked unit) has buff <BUFF> ) Equal to True
                    Then - Actions
                        Unit - Add <BONUS>  to (Picked unit)
                    Else - Actions
                        Unit - Remove <BONUS>  from (Picked unit)
        Unit Group - Remove all units from <GROUP>
 
OMG!!! It worked! Thanks!

Looks like I've got alot of thank yous to make by the time i finish this map.
 
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