Solmyr
Active Member
- Reaction score
- 30
Use the 'Abun' (Cargo Hold) ability for disarming both melee and ranged attacks. It is better because;
The only downside is that you cannot specify whether you want to disable melee, ranged, or both types of attack. But for separate disarming, you can keep the Drunken Haze
- It works on magic immune units. Drunken Haze doesn't work even if it's an ultimate ability due to hardcoded reasons.
- It doesn't use a buff.
- You can still see the unit's damage (Drunken Haze removes the damage from the UI window as well).
The only downside is that you cannot specify whether you want to disable melee, ranged, or both types of attack. But for separate disarming, you can keep the Drunken Haze