Spell Stomp Echo

Code:
For Each Loop Integer A, 0 to 8
  -Loop
     Create special effect at skill_loca[(Integer A x 45)] using Thunderclap
     Destroy Last Created Effect
I don't see why you're setting them to a variable and destroying it right after.

Special effects leak.

-----------------------

Well gals maybe you forgot to upload the newly updated map, because when I opened it it still didn't use formulas and the special effects were still messy :p
 
Well, yea Daxtreme but theres no waits, you could just use destroy last created unit.

@Gals
No, they won't get destroyed, the effects will at least happen once before getting destroyed
 
Special effects leak.

-----------------------

Well gals maybe you forgot to upload the newly updated map, because when I opened it it still didn't use formulas and the special effects were still messy :p

The new map has been updated...cant u all get it?

Well, yea Daxtreme but theres no waits, you could just use destroy last created unit.

@Gals
No, they won't get destroyed, the effects will at least happen once before getting destroyed


they wont get destroy? what u mean :confused:
the effect sure will happen once be4 destroyed...if not y i need to create an effect at there...= =
 
Code:
For each (Integer A) from 0 to 7, do (Actions)
    Loop - Actions
        Special Effect - Create a special effect at skill_loca[((Integer A) x 45)] using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
        Set skill_sf[((Integer A) x 45)] = (Last created special effect)
For each (Integer A) from 0 to 7, do (Actions)
    Loop - Actions
        Special Effect - Destroy skill_sf[((Integer A) x 45)]

Why do it in 2 parts? Just do what I told you to do previously...

Code:
For each (Integer A) from 0 to 7, do (Actions)
    Loop - Actions
        Special Effect - Create a special effect at skill_loca[((Integer A) x 45)] using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
        Special Effect - Destroy (Last created special effect)

You renamed your spell to "Stomp Echo", but every other field in the object editor has "Stomp Encho". Fix that (tooltips, spell descriptions).
 
Map updated.
Trigger shorten
Tooltip changed :p
 
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