AgentPaper
From the depths, I come.
- Reaction score
- 105
im making a tower in my td that shoots rapid for a second, then stops shooting for 2, and repeats. here is the trigger i tried
Missle Towers
it pauses the unit but it stays paused for some reason. also i think this may be a bad way to go about it, since the tower has upgrade and pausing it makes it so you cant upgrade 2/3 of the time. any other way to stop it attacking?
Missle Towers
Code:
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching (((Unit-type of (Matching unit)) Equal to Missle Tower) or (((Unit-type of (Matching unit)) Equal to Missle Tower 2) or (((Unit-type of (Matching unit)) Equal to Missle Tower 3) or (((Unit-type of (Matching unit)) Equal and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Wait 2.00 game-time seconds
Unit - Unpause all units
Wait 1.00 game-time seconds
Trigger - Run (This trigger) (ignoring conditions)


