structure footprint help

WildTurkey

Previously known as giv_me_rep
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87
i cant get the footprint to change for a structure i am creating. I've changed the model to the destructable wall doodad, but no matter what i change for the footprints properties it always seems to stay the same! (even if i change the movement pathing footprint to a command centre or whatever!) I'd appreciate some help on this topic

Also when i give it (none) as a footprint it still has some collision, which also puzzles me :(
 

MissKerrigan

Active Member
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23
Is the object you are talking about a unit, a structure or a doodad?

Your unit might still collide because there are more things which enables this such as radius, footprints or the radius of other units/objects
 

WildTurkey

Previously known as giv_me_rep
Reaction score
87
it is a (none)?

And i want it to have a collosion of like Y=6, X=1 or something like that (structure type collision)

Giving a unit no collision was just part of my footprint exploration process
 

Dave312

Censored for your safe viewing
Reaction score
269
You are trying to add the footprint to the Movement: Pathing Footprint property on the unit?
 
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