WildTurkey
Previously known as giv_me_rep
- Reaction score
- 87
i cant get the footprint to change for a structure i am creating. I've changed the model to the destructable wall doodad, but no matter what i change for the footprints properties it always seems to stay the same! (even if i change the movement pathing footprint to a command centre or whatever!) I'd appreciate some help on this topic
Also when i give it (none) as a footprint it still has some collision, which also puzzles me
Also when i give it (none) as a footprint it still has some collision, which also puzzles me