Stun

MrCause

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How would I make a simple ability that stuns a target unit for a certain amount of time with some model for a missile.

Please, a step by step process of any behaviors, effects, actors would be very helpful.

Thanks in advance,
MrCause
 

Sevion

The DIY Ninja
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Copy the behaviors on the marauder missile damage and link it to your missile damage.
 

MrCause

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Copy the behaviors on the marauder missile damage and link it to your missile damage.

I assume the basic functionality of the marauder unit's missile act as a stun equivalent... looks like i just need to familiarize myself with the basic unit abilities all ready in game, just started working in sc2 editor.

~Thanks
 

Sevion

The DIY Ninja
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Well, the marauder missile does a slow effect, but you can edit it to act as a stun.
 

MrCause

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Yea I just checked it out, I was looking for the field where I can change it from a slow to a stun.
 

MrCause

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So I found the duration of the effect and the movement speed adjustment, but how to I disable the target units attack/abilities?

Should i use the: Ability - Ability Modification - Disabled and the Attack equivalent?
(This looks like I would need to select every ability, kind of tedious.)
 
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