Stuns via trigger?

Komaqtion

You can change this now in User CP.
Well that isn't exactly what he wants...

But there is no "easy" way of doing this, I'm afraid.
There is no single actions, like "Unit - Stun Unit For X Seconds", but there are way around it, like using this system, by Jesus4Lyf :D

http://www.thehelper.net/forums/showthread.php?t=136126

Just do:
JASS:
call Status[<unit>].addStun( <duration> )


And then use a wait or timer, because you need to manually remove the stun when you want ;)
 

tjordell

New Member
Well it's easy to "Stun" with triggers. Just use the Unit - Pause unit and then add the stunned special effect overhead of the unit.
But the spells will be disabled then (Not seen by the trgt). But when u unpause the unit the spells a enabled. =)
 

Weyird

Member
Dummy spell ftw!
Create a dummy stun spell off storm bolt with a stun duration for how ever many levels u need. Then, when u need to trigger stun create a dummy unit, give it the spell, set level of the ability to whatever level has the duration u want, and make it cast it.
Voila!
 

Chaos_Knight

New Member
Dummy spell ftw!
Create a dummy stun spell off storm bolt with a stun duration for how ever many levels u need. Then, when u need to trigger stun create a dummy unit, give it the spell, set level of the ability to whatever level has the duration u want, and make it cast it.
Voila!
That's right..
 

iMephiles

New Member
I wish I could do that, maybe it would help if I gave a bit more info as to what I'm trying to do, theres an ability that doesn't initially cause stun, but I'm trying to make it so it does, and it is a hero ability.

Oh, and the ability is burrow, so it would be AoE as the unit coming out, but not in, yes I do realize this would be complicated.

Maybe tjordell's would work if I mess with it a bit, I'll get back to you ASAP

Okay, now I just need tyo figure out how to get the stun thing above their heads whiletheir paused and its set :D
Thank you!
 
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