Stupid Custom Music

L

LazyCoder

Guest
For my map that I am making (Creepy Mansion), I am having some custom music added in, and it works great: it sounds good (while being very tightly compressed) and it loops well.

The problem is that only Player 1 can hear it. The player flags are set to 1-5 (I even tried setting it to the force, alas, no change).

It is setup like this: Player 7 (a computer player with no blocking actions)
PLAYER
Player 7
CONDITIONS
'Play Music 1' is set
'Music 1 output' is set
ACTIONS
wait 7030 milliseconds
Clear 'Music 1 output'
Preserve Trigger

PLAYER
Player (1-5)
CONDITIONS
'Music 1 output' is cleared
ACTIONS
Play 'Dark'
Set 'Music 1 output'
Preserve Trigger​

I was in the final testing of my map when THIS came up. Dammit!
 
L

LazyCoder

Guest
Ok, nevermind, I fixed it. It was a wierd Starcraft quirk that I had to work around.
 
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