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Deathseeker
Guest
I'm having difficulty with custom made summoning spells. I've posted this question in other threads, but I really would like to know if this is possible.
When I'm customizing 'summon' spells, I can only modify one of each type. For example: I modified my Archmages "Summon Water Elemental" spell to summon 24 quilbeasts. But then I tried to base another summon type after that same Water elemental spell, and it didn't work. Well.... actually it did. My second modified spell was to summon 6 Green Dragons. But when I played my game there was just the quilbeast ability listed, and when I clicked it, it combined the 2 spells and summoned 24 quilbeasts AND 6 green dragons. I want those abilities to be separate. Obviously I'd have to modify a different summoning spell to make the effects different. But I plan on making many more heros with many more summoning abilities... But I worry that I may run out of summoning spells to modify. Is there anyway to fix this problem? How do I make different spells all based off one spell? Is that possible?
Could anybody please help me figure this out? It's probably an easy question, but I'm really new to the World Editor and would appreciate anyone's input.
thanx
When I'm customizing 'summon' spells, I can only modify one of each type. For example: I modified my Archmages "Summon Water Elemental" spell to summon 24 quilbeasts. But then I tried to base another summon type after that same Water elemental spell, and it didn't work. Well.... actually it did. My second modified spell was to summon 6 Green Dragons. But when I played my game there was just the quilbeast ability listed, and when I clicked it, it combined the 2 spells and summoned 24 quilbeasts AND 6 green dragons. I want those abilities to be separate. Obviously I'd have to modify a different summoning spell to make the effects different. But I plan on making many more heros with many more summoning abilities... But I worry that I may run out of summoning spells to modify. Is there anyway to fix this problem? How do I make different spells all based off one spell? Is that possible?
Could anybody please help me figure this out? It's probably an easy question, but I'm really new to the World Editor and would appreciate anyone's input.
thanx


