Swords and Sorcery Idea Submitting

Arcane

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Okay, here's the latest project, (Hope it won't be trashed. :D ) Swords and Sorcery. In the beginning, yes, you choose a hero. The heroes will be balanced and most of their abillities will have a specific use, unlike some other abillites like: Fireball, shoots a ball of flame... There will be ten players and the rest will be computers. The ten players are allied at the start but they can turn the ally off and duel whenever they feel like it. Saving will of course be in the game letting players save unique items and powerful characters. The world will have various very rare items which will be hidden throughout the map, some obtainable only at specific times with specific quests done and so on...that will hopefully inspire players to try and hunt down powerful magical items (Like in Diablo) and duel it out. The purpose of the game will be to finish the four main quests, but after you finish it, it's not over, you can explore further onwards and find more items to aid you and you can always find a few friends and duel.

The ideas I have so far are:

Element Stones. Which can be obtained at a specific spot and can give certain items elemental attacks and so on.

Mines: This I don't really know if I want, since I'm not really into making caves. Basically you can mine stuff in there, bronze, silver, gold, rubies, emeralds, sapphires and mithril. The mines are a great place to get some money but there will be creatures guarding more valuable stones.

Steeds: I've been thinking about this one, I think steeds would be a good idea, because the map would be so huge it would be a ideal move to buy a horse, which can transport you much faster. But flying rides I'm not so sure about.

Survival: There will possibly be a survival like thing in this game, 45% there will be, you can freeze to death and have to make a fire to keep warm and stuff. Survival would be a cool aspect but maybe it would ruin the game that way...hmmm...

Set Items: Like Diablo there will most likely be set items in which when you collect a couple of items you'll get a special effect.

Weather: Random weather will probably be used each weather with a different effect.

Different Camera Angle: This will be an optional thing, you can turn it on or off, but I personally think it's pretty cool, I tried Juliens Rpg ( or however the name's spelled.) It looked pretty nice, though it is harder to control that way, so, it will be optional. (the game was pretty laggy though, even in single player. Maybe my comp's problem.)

Okay, that's all, if you have any ideas for different game stuff then please post them here. Any help would be greatly appreciated.

*Praying: Please don't let me trash this, please, please. It's one of my better ideas... :(

Edit:

*Sob...I'm still a new member...ARGHHHH! :banghead: :D
 
Element Stones - Pretty cool

Mines - Be cool if you had proffessions similar to WoW. Just have nodes for mining like them.

Steeds - Again like wow. Mounts at high levels and flying from town to town.

Survival - Probably ruin the game im afraid.

Set Items - Of course its a good idea.

Weather - Good if it doesn't lag the game.

Different Camera Angle - Good if its optional. Juliens RPG was just a laggy bitch, mainly because of the creep system. Damn fun though.
 
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