T.F.T. - World Editor Inquiries pertaining to building upgrade animations

  • Thread starter Thread starter Jason Roman
  • Start date Start date
J

Jason Roman

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I would like for someone experianced with utilizing the "Frozen Throne" World Editor to tell me how I can remove the hero experiance gain limit which prevents heroes from gaining further experiance upon reaching level 5 when killing 'creep' categorized units. I wish for the heroes in my map to be able to gain an unrestricted amount of experiance when killing neutral hostile units.

Also, how might I be able to create an upgrade animation when a lesser tower is being upgraded to a more powerful structure.
For example, the process which currently takes place in the map I have customized when upgrading structures is as follows:
When upgrading a "Guard Tower" defensive structure into a "Dalaran Guard Tower" structure, the Guard tower model file simply goes from its standard art depiction, or normal appearance, into the art model file of a Dalaran Guard Tower.
(There is no image of the Dalaran Guard tower under construction while the Guard Tower is being upgraded.)
I would like to be able to create a transition image while the Dalaran Guard Tower is under construction. The same art file that is seen when a 'Scout Tower' is being upgraded into a Guard Tower would suffice, but I cannot see any option inside the Unit customization folder that would allow me to do this.

Lastly, is there any way for me to return gold bounties awarded when neutral hostile units are killed to the same amount which was distributed in the "Reign of Chaos" Warcraft version. I know that gold bounties can be edited for each individual creature, but is there a function I could activate that would do this for me?

A response to any of the questions I have posted would be greatly appreciated.
 
abot hero levl limit is i think in Advanse gameplay (i think)

and to get gold with creeps Stats bounty reward (i think)

i will check this thinks aut so i will not be only thinking...
 
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