Tales of Symphonia: Dawn of the New World
(Tales of Symphonia: -ラタトスクの騎士-)
[del]Release Date (Japan): June 30th, 2008[/del]
[del]Release Date (United States): November 1st, 2008[/del]
Game Console: Wii
Game Type: RPG
Set two years after the events of Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.
Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth.
Japanese Game Opening
English Game Opening
Really I am kind of depressed, now they temp me to want to finish Tales of Symphonia.
To bad I don't have a Wii, or I would probably buy this when it game out.
Anyway for those who don't know the original storyline for Tales of Symphonia
Plot said:Two worlds exist, both unaware of the existance of the other. In order for one world to flourish, the other will have to perish. On the perishing world, a Choosen one is send on a journey to restore that world's mana by awakening the Spirits and becoming an angel. Colette Brunel, the Choosen of Sylvarant, sets out on her journey accompanied by her best friends Lloyd Irving and Genis Sage. As they travel further they meet more friends and even more enemies, while they learn more and more about the truth behind the World Regeneration.