okay im looking for the simplest method possible, but i have a TD with like mazing and all that.
i want so that the creeps run around the towers and through to the endzone.
BUT if a player blocks and the creep is unable to reach the end i need some sort of method to make towers become destroyed so that it is able to get through.
the method could be that the creeps attack or that its triggered destruction.
only problem i have with them attacking is that i dont want the creeps to destroy the whole maze, just the part they cant get through.
any suggestions? all comments are apreciated except the "negative" ones. thanx
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sorry for editing just wanted to show my current blocking system i made, it works but i dont like how it works so much, lil inefective.
i triggered it so that an invisible unit is made that runs through the maze, and if it cant get to the endzone in 30secs then 4 random buildings *explode*.
only prob is that 30secs is long, and they could like block for 25seconds and then open to let through or whatever and then theyv killed the wave cos they are immobile.
i thought of maybe making the time shorter, but if someone has a long maze it might not be able to get through in less time than that.
so im open to any fresh ideas
i want so that the creeps run around the towers and through to the endzone.
BUT if a player blocks and the creep is unable to reach the end i need some sort of method to make towers become destroyed so that it is able to get through.
the method could be that the creeps attack or that its triggered destruction.
only problem i have with them attacking is that i dont want the creeps to destroy the whole maze, just the part they cant get through.
any suggestions? all comments are apreciated except the "negative" ones. thanx
---------
sorry for editing just wanted to show my current blocking system i made, it works but i dont like how it works so much, lil inefective.
i triggered it so that an invisible unit is made that runs through the maze, and if it cant get to the endzone in 30secs then 4 random buildings *explode*.
only prob is that 30secs is long, and they could like block for 25seconds and then open to let through or whatever and then theyv killed the wave cos they are immobile.
i thought of maybe making the time shorter, but if someone has a long maze it might not be able to get through in less time than that.
so im open to any fresh ideas