S
skyrider123
Guest
OK,
What I want is to have a TD where the next level starts as soon as all the creeps from the previous level are dead
.
I want help on what what code to use. I know how to spawn
but i don't know how to make the TD work with all the different levels
.
I was thinking of having a variable called level to tell the game what level the game is at.
The i have 2 triggers
1 st trigger
The i duplicat this trigger for each level and player.
but i know there is an easier way to do it :banghead:
.
the level variable is what level the player is at
I know that there is a tutorial site but i need help
.
I would like it if you could upload a demo map for me.
I know how to move the units from reigon to reigon.
What I want is to have a TD where the next level starts as soon as all the creeps from the previous level are dead
I want help on what what code to use. I know how to spawn
I was thinking of having a variable called level to tell the game what level the game is at.
The i have 2 triggers
1 st trigger
Code:
event(wait 30 socends)
no conditions
action(activate trigger (trigger: Spawning))
The i duplicat this trigger for each level and player.
but i know there is an easier way to do it :banghead:
the level variable is what level the player is at
Code:
event(every 1 second)
Condition
(player 9 (brown)food is eapuil to zero)
(level ((is eaquil to) 1))
action(create 30 footmen at (spawn 1)facing triggering unit)
(set level(level+1))
I know that there is a tutorial site but i need help
I would like it if you could upload a demo map for me.
I know how to move the units from reigon to reigon.


