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  • Thread starter Thread starter fusionracing
  • Start date Start date
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fusionracing

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Hi,
I'm making a Tower Defence map and I want some help.
If I build towers that cover the hole "road" then creeps turn around instead of attack the towers, what should I do? :(
 
I could not find that I'm looking for.
My trigger looks like this:

Move1 Bottom Copy
Events
Unit - A unit enters Spawn Monsters Bottom <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
Actions
Unit Group - Order (Units in Spawn Monsters Bottom <gen>) to Move To (Center of Move Bottom1 <gen>)

or

Move1 Bottom Copy
Events
Time - Every 2.00 seconds of game time
Conditions
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
Actions
Unit Group - Order (Units in Spawn Monsters Bottom <gen>) to Move To (Center of Move Bottom1 <gen>)

What am I doing wrong?
 
Thanks again Ryoko, that helped me a lot :)
But what should I do with my other problem?
If I have blocked the "road" the creeps should attack until they can continue but they just turn around and they should NOT attack if they can pass.
 
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