zll7
New Member
- Reaction score
- 17
Very easy trigger...but can be very useful. And it makes every game with the same map a little diffrent
Code:
Spawn Trees
Events
Time - Every X seconds of game time
Conditions
Actions
Destructible - Create a Summer Tree Wall at (Random point in (Playable map area)) facing (Random angle) with scale 1.00 and variation 0
Code:
stop trees
Events
Time - Elapsed game time is x seconds
Conditions
Actions
Trigger - Turn off Spawn Trees <gen>