how do i make a trigger spell/aura so that when the spell is active the terrain below the caster will change to ice but will go away as they walk, Like the terrain will only be below the caster and will change back once the caster moves.
I don't know if there is a way to change the actual terrain tiles through triggers/abilities (except for blight), but you could find a doodad/unit/other effect, edit it (either lower it so just the top part of it is visible above ground or scale its z axis so it is essentially flat) and attach it to the unit when the spell/aura is active.
No, I'm still looking into them and kind of leaning towards a Rebel T7 at the moment because it's pretty cheap and lenses seem pretty easy to come by. Used ones are only like 3-400 dollars, which is much cheaper than I was planning
It would but I can also just make sure I can return them. The system I have works, it's pretty straightforward and I tested it with a camera I have. All it really is is a little cartridge that holds the transparency film and a white light source behind it that projects the image into the lens