bessomi, I hope that–in this case–you are wrong. However, I would be interested to know any ideas you may have that would make this game more fun. Also, when you say "this type of game", are you referring to text-based games, or something more specific?
>Are different types capable of stealing/resisting different types of Eale more effectively, or is the 4-resource just to mix things up?
Not as of right now. Basically it is just to mix things up . The rates for the four types will be different.
For the most part, a rock->paper->scissors pattern would make sense, until you get to wind->water confused. It won't be hard to add if it looks like it will make the game more fun though.
If you put it into defensive, do you get it back? I mean.. if you put 999 into defensive, will you only have 1 eal to defend yourself? If this is so, putting into defensive would never be wise?
>To be honest, I don't get the different yale. Fire Earth etc. So I'm playing randomly and hope for the bes
There isn't a real difference, they could have been named "Eeal 1", "Eeal 2", etc., but I figured going with an elemental theme was cooler . The reason the game needs more than one type is so there are multiple types to convert to. There are always some rising and some falling.
>Was it supposed to update the Eeal of everyone yesterday at 6pm? Or does it start today?
Noon today in central time, 6:00 PM at the date line. Its mostly a randomly chosen time.
The server was down then, but its now updated.
>If you put it into defensive, do you get it back? I mean.. if you put 999 into defensive, will you only have 1 eal to defend yourself? If this is so, putting into defensive would never be wise?
Technically defensive Eeal allows you to exploit the conversion rates while keeping a fraction of the original defensive power. Instead of having 200 Pure Eeal and 800 Offensive Eeal, you have 200 Pure Eeal and 800 Defensive Eeal. From your opponents perspective that is basically 300 Pure Eeal. As an added benefit, they only see 200 Pure Eeal, and would overestimate their strength.
However, the defensive power of Eeal used to be higher. While I was working on the game I made it impossible to die on the first turn by reducing both the defensive and offensive power of Eeal to 0.125. I guess I didn't think that out very well though, because that fix works with small games around 4 or 5 people, but it doesn't scale well.
Because of this, the current game is going to end in a draw as soon as the game updates. But I really hope some of you guys will be willing to try again. Because the solution isn't too complex, and it will be ready for the next game.
I'm planning on replacing the flat defensive power with a rate based on the number of players in the game. That should scale better and make the next game work correctly, regardless of how many people join.
Sorry about all that, I hope I haven't lost my interested partiz.
Yeah, it doesn't save username's between games. You 'join' games, not 'register'
That's the second time someone has requested that, so I'll make the necessary changes as soon as the the game is working and the message pages (e.g. "you have logged on!") redirect you to the homepage.
Also, that mysql error occurs when no one has joined the game. Its a bit weird actually.
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some