TH map (!)

Discussion in 'Site History and Blizzard 1st MVP Story' started by NiKaNoRoU_GR, Sep 18, 2006.

What do you think of this map idea?

  1. <3 LOVE IT!!! 10/10

    45.5%
  2. :D Awesome!!! 9/10

    10.9%
  3. :) very good! 8/10

    12.7%
  4. ;) good 7/10

    5.5%
  5. :rolleyes: so-so 6/10

    5.5%
  6. :o not too good 5/10

    1.8%
  7. :mad: bad, worse, worst 3/10

    0 vote(s)
    0.0%
  8. :nuts: you serious? 2/10

    14.5%
  9. :banghead: (spending my valuable time on this useless thread) 0/10

    1.8%
  10. :P not interested

    1.8%
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  1. rayquaza218

    rayquaza218 New Member

    Ratings:
    +51 / 0 / -0
    Sorry i gotta spread yah?
     
  2. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    ???

    what do you mean by that?
     
  3. rayquaza218

    rayquaza218 New Member

    Ratings:
    +51 / 0 / -0
    Page 17, smith's post, and dude u blocke dme on msn, ur so dead...
     
  4. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    Um, I'm not blocking you, maybe your MSN got a cold :p

    and Smith doesn't have a post at page 17 :p
     
  5. rayquaza218

    rayquaza218 New Member

    Ratings:
    +51 / 0 / -0
    My bad page 16, last post
     
  6. rayquaza218

    rayquaza218 New Member

    Ratings:
    +51 / 0 / -0
    And my msn is fine, ur the blocker, blocker!
     
  7. monoVertex

    monoVertex I'm back!

    Ratings:
    +459 / 0 / -0
    First, there are only 7 pages :p

    Second, ya, I got to spread, don't worry, when I can, I rep ya.
     
  8. Thanatos_820

    Thanatos_820 Death is Not the End

    Ratings:
    +95 / 0 / -0
    Here are a few "Dark and Shadow" spells that appeared in my mind yesterday:

    Dark Cloud: Cost 110 Mana. Cooldown is 30 seconds. Channeled.

    The user summons a thick cloud of darkness that makes enemies have no sight at all.

    Lvl 1: Summons a dark cloud at over a 500 radius making all enemy units under it have no visiblity. Lasts 15 seconds.
    Lvl 2: Summons a dark cloud at over a 700 radius making all enemy units under it have no visiblity. Lasts 15 seconds.
    Lvl 3: Summons a dark cloud at over a 900 radius making all enemy units under it have no visiblity. Lasts 15 seconds.

    Dark Mist: Cost 150 Mana. Cooldown is 30 seconds. Channeled.

    The user summons a shroud mist of darkness that makes ranged enemies attacks miss.

    Lvl 1: Summons a dark mist at over a 400 radius making all allied units under it dodge missle attacks 100%. Lasts 15 seconds.
    Lvl 2: Summons a dark mist at over a 600 radius making all allied units under it dodge missle attacks 100%. Lasts 15 seconds.
    Lvl 3: Summons a dark mist at over a 800 radius making all allied units under it dodge missle attacks 100%. Lasts 15 seconds.

    Dark Storm: Cost 125 Mana. Cooldown is 60 seconds.

    The user binds light and darkness together to make nearby allied units invisible for a few seconds.

    Lvl 1: A Dark Storm appears, making all allies at a radius of 500 invisible for 10 seconds.
    Lvl 2: A Dark Storm appears, making all allies at a radius of 600 invisible for 15 seconds.
    Lvl 3: A Dark Storm appears, making all allies at a radius of 700 invisible for 20 seconds.

    Dark Aura: Passive

    An aura appears that makes enemy units have decreased visiblity when in the presence of the user.

    Lvl 1: -100 visibility to all enemy units in a range of 1200.
    Lvl 2: -200 visibility to all enemy units in a range of 1200.
    Lvl 3: -300 visibility to all enemy units in a range of 1200.

    Blind: Cost 15 Mana. Cooldown is 1 second. Can be Autocasted.

    The user blinds a target, making it have reduced visibility for a few seconds.

    Lvl 1: -100 visibility to a enemy unit.
    Lvl 2: -200 visibility to a enemy unit.
    Lvl 3: -300 visibility to a enemy unit.

    Summon Dark Wolf: Cost 130 Mana. Cooldown is 10 seconds.

    The user summons wolven companions to aid him/her in battle. Lasts 75 seconds.

    Lvl 1: Summons 4 Young Dark Wolves with 450 hit points, 14-15 damage, and 1 armor.
    Lvl 2 Summons 4 Juvenille Dark Wolves with 650 hit points, 24-25 damage, and 3 armor. Has the Critical Strike ability.
    Lvl 3 Summons 4 Adult Dark Wolves with 850 hit points, 34-35 damage, and 4 armor. Has the Critical Strike and Cleave abilities.
     
  9. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    new mini game idea...
    well since this is a forum ofcouse there are other competive forum to this is(but this one is betta :D) so other forum is trying to make they forum betta than this one which means they are trying to destroy buildings,heros everything in the TH map and it appears randomly, and u have to find the main web site creator hidden somewhere and u have to buy like a gem of true seeing to see it XD
     
  10. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    um, you mean add a forum that rivals TH?
    and make battles with it?
    not a bad idea...however, it will be boring if you destroy it...:(


    Thanatos, for your spells:
    1-2 dak (cloud and dark mist) can be done in one spell :)
    3 dark storm: good idea :)
    4 also a neat idea :)
    5 blind: less useful than the other 4
    6 S dark wolves: cool abilty, with passive spell synergies; unoriginal though :eek:
    Keep the ideas coming
     
  11. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    so how would it be boring if it is destroyed?? it comes randomly and any time with any numbers it is like real life.... a competion against others


    btw can we giv custom spell ideas now since Thanatos giv u some ideas?
     
  12. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    well...it could be boring because you would have to move on without it...
    The main goal is to reach 10,000 rep


    yes, you can freely.
    Anyone can :)
     
  13. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    since the main goal is to reach 10 000 rep(i didnt know that until now....) so what the other forum do is takin ur whatever u call it away so u can get repped
    u get it lao

    i will try to think about custom spell...
     
  14. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    Oh, didn't thought it that way...ok then :)
    but is there space for anoher forum? nah, I might not put it, dunno
     
  15. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    ur choice...
    specially for my nigerian pig
    btw have u looked at my maze thingy mini game on page 11 i think

    spells:
    call forth the great nigerian farmers
    lvl 1 summon 2 farmer(hp 200 attack 16-18)
    lvl 2 summon 2 farmer and 2 pigs
    lvl 3 summon 4 farmer(hp 400 attack 30-32) and 2 pigs still the same
    lvl 4 summon 4 farmer(hp 400 attack 30-32) and 4 pigs (hp 400 attack 30-32)

    :D
     
  16. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    well... a nigerian spell!!! YAY!!!
    They might be added.
    And yes, that mini-maze game will be added :)
     
  17. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    nigerian rulz !!!
    pig fart w00t
    description-black pieace of shit comin out of the bottom
    lvl 1- realese black stuffas if it is not black enough...out of the bottom (channeling spell-damage 30 duration-10sec)
    lvl 2- upgrade damage 20 and duration by 10
    lvl 3- add smelly gas hp drops by 5 per sec( gas works if anyone goes within rang of 200)
    lvl 4(hero at lvl ???) damage-100 and duration 30 sec

    whats the max lvl of the hero?
     
  18. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    50, but don't post specific spells.
    The spells common to all heroes are:
    1.Teleport:
    Teleports in any place of the map (with no fog of war)
    2.Spam:
    Increases speed (movement and attack), but lows your rep after a few uses
    3.Double-post:
    Doubles damage a few hits, but lows rep after a few uses
     
  19. Nigerianrulz

    Nigerianrulz suga suga how'd you get so fly?

    Ratings:
    +197 / 0 / -0
    ok well it seems that the common spells lowers the rep... so how about a spell that raise the rep back to oringle amount before the spell? but it waste many mana
     
  20. NiKaNoRoU_GR

    NiKaNoRoU_GR New Member

    Ratings:
    +117 / 0 / -0
    Nah, that'd be imba.
    The spells are commonly like some posts.
    On a double, you may get -repped.
    On a spam, also.
    So that there is a standard reason to lose rep (a balance one would say)
     
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