RPG The Battle for Middle Earth

TheLegend

New Member
Reaction score
10
here is my newest ORPG map: The Battle for Middle Earth. it is not done yet but this is a great way to have fun. .For now only Human, Orc and Undead race can be selected. There are three camera types (switch by pressing Escape). Upgrades can be bought at the House. The pet can collect Items and Send/Teleport units to the House. To open the doors get close to them, some doors are locked until you finish a task or accept a quest. If the quest giver does not react that means he is either talking to someone and you have to wait or you do not meet the requirements. Gold drops instead of direct adding it because in that way other players can steal your prize (makes you try harder to collect it) and it vanishes after 45 seconds.
Story:
You are an adventurer who has come to Middle-Earth to find it in the middle of a war.
Sauron and his forces have destroyed and conquered almost every town searching for
The One Ring. Some cities like Argonath and Silverine have managed to
defend against Saurons evil forces but their time is short too. In the battle at Khazad Doom
Gandalf
, the great wizard was killed by the Balrog. In order to keep the advantage,
Sauron has called upon eternal darkness. Frodo, the hobbit carries The One Ring to the
volcano of Mordor to destroy it and end the war... Your goal is to find a way to bring
Gandalf back to life and find a way to help the heroes of Middle-Earth to destroy Sauron
Progress:
Code:
Terrain:[COLOR="white"]______[/COLOR][COLOR="seagreen"]III[/COLOR][COLOR="red"]IIIIIII[/COLOR]
Story:[COLOR="white"]___._.__[/COLOR][COLOR="seagreen"]IIII[/COLOR][COLOR="red"]IIIIII[/COLOR]
Units:[COLOR="white"]_____.__[/COLOR][COLOR="seagreen"]IIIIIIIII[/COLOR][COLOR="red"]I[/COLOR]
Systems:[COLOR="white"]___.__[/COLOR][COLOR="seagreen"]IIIIIIIIII[/COLOR][COLOR="red"][/COLOR]
Items:[COLOR="white"]________[/COLOR][COLOR="seagreen"]III[/COLOR][COLOR="red"]IIIIIII[/COLOR]
Features:
* An always changing world
* Third person camera (turnable, switchable)
* 6 Quests for now
* 2 Dungeons for now
* 2 Pets
* 12 Different Heroes to pick from
* Jobs, Spell Books, Race Abilities
* Hard Enemies
Screenshots:
Code:
[url]http://img847.imageshack.us/img847/8028/wc3scrnshot032211183622.jpg[/url]
[url]http://img28.imageshack.us/img28/9456/wc3scrnshot032211183733.jpg[/url]
[url]http://img62.imageshack.us/img62/750/wc3scrnshot032211183805.jpg[/url]
[url]http://img840.imageshack.us/img840/7467/wc3scrnshot032211183859.jpg[/url]
[url]http://img508.imageshack.us/img508/9990/wc3scrnshot032211183947.jpg[/url]
[url]http://img23.imageshack.us/img23/6054/wc3scrnshot032211184043.jpg[/url]
[url]http://img843.imageshack.us/img843/8360/wc3scrnshot041211140554.jpg[/url]
[url]http://img812.imageshack.us/img812/8711/wc3scrnshot041211140608.jpg[/url]
[url]http://img51.imageshack.us/img51/8486/wc3scrnshot041211140649.jpg[/url]
[url]http://img708.imageshack.us/img708/4416/wc3scrnshot041211140706.jpg[/url]
[url]http://img846.imageshack.us/img846/2290/wc3scrnshot041211140745.jpg[/url]
[url]http://img585.imageshack.us/img585/7083/wc3scrnshot041211140913.jpg[/url]
Changelog:
Code:
[B][U]BFME v1.30[/U][/B]
[COLOR="orange"]FIXED[/COLOR] - Hero revive system is now shorter and bugles. All players will now be revived after their death with no bugs
[COLOR="orange"]FIXED[/COLOR] - The unit selector will no more create more units for one player and the up command (Select Unit) now works only in the selector
[COLOR="lime"]ADDED[/COLOR] - The dungeon lvl 10 now drops items
[COLOR="lime"]ADDED[/COLOR] - All players get a sword and a shield when they first enter the map
[COLOR="red"]REMOVED[/COLOR] - The visibility anti-cheat was removed
[COLOR="orange"]FIXED[/COLOR] - It is always night no matter if you save/load the game, it will still be night
[COLOR="lime"]ADDED[/COLOR] - Cinematic mode can now be skipped by pressing ESCAPE
[COLOR="orange"]FIXED[/COLOR] - Quest 6 is now easier
[COLOR="orange"]FIXED[/COLOR] - The gate open system is now able to detect multiple players entering and will not close the gate unless all the players that can open the gate leave its radius
[COLOR="orange"]FIXED[/COLOR] - Timers now show to only one player, the triggering player
[COLOR="red"]IMPORTANT[/COLOR] - Only quest related cinematic can be skipped
[B][U]BFME v1.31[/U][/B]
[COLOR="orange"]FIXED[/COLOR] - The units in Quest 4 will all revive once you kill the Boss
[COLOR="orange"]FIXED[/COLOR] - Once you complete Quest 6 objective all the help units will disappear and all players playing that quest will have their quest completed too
[COLOR="lime"]ADDED[/COLOR] - Quest skip codes. You get a quest code after you complete a quest which you can use to skip that quest once you restart the game. The codes must be entered once you start the quest, that is you have to start that quest and not complete its objective to skip it
[COLOR="orange"]FIXED[/COLOR] - The dungeon restriction text
[COLOR="lime"]ADDED[/COLOR] - A note message will appear that you are able to skip the cinematic mode if possible
[B][U]BFME v1.32[/U][/B]
[COLOR="orange"]FIXED[/COLOR] - Hex now works on all units. The "Unable to target Summoned" bug is removed
[COLOR="orange"]FIXED[/COLOR] - Hex times shortened
[COLOR="orange"]FIXED[/COLOR] - Race spell books don't mix the abilities
[COLOR="lime"]ADDED[/COLOR] - The Race Spell Book now shows what abilities it has
[COLOR="red"]REMOVED[/COLOR] - Shadow Meld was removed from units
[COLOR="orange"]FIXED[/COLOR] - The unit expiration timers were fixed
[COLOR="lime"]ADDED[/COLOR] - Auras now affect friendly units (including players)
[B][U]BFME v1.33[/U][/B]
[COLOR="orange"]FIXED[/COLOR] - the -reselect function doesn't work if the player is dead. The player must wait for his timer to expire to be able to reselect
[COLOR="orange"]FIXED[/COLOR] - Quest 6 Cinematic can now be skipped with no bugs
[COLOR="orange"]FIXED[/COLOR] - Number of friendly created units in Quest 6 decreased from 10 to 6
Races and Units:
Code:
[B][U]Human Race[/U][/B]
[U]Swordsman[/U]
[I]-800 hp at beginning. Gains 100 per defence upgrade.
-Low mana points
-Can learn Defend ability[/I]
[U]Rifleman[/U]
[I]-400 hp at beginning. Gains 50 per defence upgrade.
-Medium mana points
-Can extend its range[/I]
[U]Mage[/U]
[I]-200 hp at beginning. Gains 25 per defence upgrade
-High mana points
-Can upgrade/learn the Spell Book ability[/I]
All human units have increased mana regeneration
All human units have the Attribute Bonus ability
Code:
[B][U]Orc Race[/U][/B]
[U]Grunt[/U]
[I]-800 hp at beginning. Gains 100 per defence upgrade.
-Low mana points
-Can learn Warsong ability[/I]
[U]Headhunter[/U]
[I]-400 hp at beginning. Gains 50 per defence upgrade.
-Medium mana points
-Can learn Envenomed spears[/I]
[U]Shaman[/U]
[I]-200 hp at beginning. Gains 25 per defence upgrade
-High mana points
-Can upgrade/learn the Spell Book ability[/I]
All orc units have increased damage.
All orc units have the Fereal Spirit ability
Code:
[B][U]Night Elf Race[/U][/B]
[U]Druid of the Claw[/U]
[I]-800 hp at beginning. Gains 100 per defence upgrade.
-Low mana points
-Can learn Roar[/I]
[U]Archer[/U]
[I]-400 hp at beginning. Gains 50 per defence upgrade.
-Medium mana points
-Can increase its range[/I]
[U]Druid of the Talon[/U]
[I]-200 hp at beginning. Gains 25 per defence upgrade
-High mana points
-Can upgrade/learn the Spell Book ability[/I]
All Night Elf units have increased movement speed.
All Night Elf units have the Immolate ability
Code:
[B][U]Undead Race[/U][/B]
[U]Undead Warrior[/U]
[I]-800 hp at beginning. Gains 100 per defence upgrade.
-Low mana points
-Can learn Cannibalize[/I]
[U]Undead Archer[/U]
[I]-400 hp at beginning. Gains 50 per defence upgrade.
-Medium mana points
-Can learn Web[/I]
[U]Undead Mage[/U]
[I]-200 hp at beginning. Gains 25 per defence upgrade
-High mana points
-Can upgrade/learn the Spell Book ability[/I]
All undead units have increased hp regeneration.
All undead units have the Death Coil ability.
Use the help system in quests to get knowing the map. It explains how the doors work and how to open one. No cheats guys and I mean it!!! To get a quest just look at your minimap. it will ping to a quest location so all you have to do is follow it and get close to the quest giver (the first two are a Elf called Seth and a Guard/Captain)
Links to download
Code:
[B][U]BFME v1.33[/U][/B]
[URL="http://www.epicwar.com/maps/171005/"]http://www.epicwar.com/maps/171005/[/URL]
 

Sneakster

Active Member
Reaction score
24
Im gonna try it out now. I'll edit this post in a bit.

EDIT - Just tested it out. The camera is kind of annoying yet cool at the same time. It just gets annoying when you try to turn around, but it's a cool angle.

I think the bandits might be a little overpowered but maybe that's because I was playing by myself.

The game is fun and is a good concept but maybe you could add a little more clarity. For example, instead of just flashing an image of the phoenix egg, you could have the camera pan over to it. That way people have at least a general idea of where to go.
 

TheLegend

New Member
Reaction score
10
thats why you have the map pings. About the camera: it can be changed by pressing Escape. You have 3 types of camera so you are free to do as you like. Since there are a lot of potions in the game its good to have strong enemies and bossed (2 dungeons for now). im adding more quests at this moment so it gonna be harder to pass the game etc.
 

TheLegend

New Member
Reaction score
10
v 1.22 is released. Since i found a big bug about the quest system (its in the game I swear xD) when another triggers a quest while you are in cinematics... I limited the quests. When a player enters a quest (cinematics) all other quests get disabeled until the cinematics are done.
 

TheLegend

New Member
Reaction score
10
Posted some screenshots, thanx for reminding me to do so.
EDIT
Has anyone found a bug or has to ask me something? Im open for suggestions...
EDIT
I stopped making the map for now. I just dont have the time needed to complete it right now. Ill continue making it later
 

TheLegend

New Member
Reaction score
10
Im done here for now. BFME v1.25 is out so have fun. contact me for info and if you need something from the map (camera, anticheat etc)
 

TheLegend

New Member
Reaction score
10
Since i found many leaks in my map i fixed them. I implemented my own camera system (this map had an older version) and i fixed some bugs. have fun and comment on what you like or hate ingame
 

TheLegend

New Member
Reaction score
10
sorry for the multipost but i added the Storyline...

EDIT

fixed a major bug in v1.26d
 

TheLegend

New Member
Reaction score
10
Version v1.30 has no bugs in the REVIVER, its quest related cinematic's can be skipped by pressing ESCAPE, the UNIT SELECTOR was fixed and new items were added in DUNGEONS
 

TheLegend

New Member
Reaction score
10
Hex bugs fixed, some abilities were changed, auras now affect all friendly units, Shadow meld removed .... in v1.32
 
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