sidove
Member
- Reaction score
- 22
Hi everybody on the TH after I'm going to start with a new campain. The story of the campain is here:
Siridon Missions
So that was a little information about story so here is a little about the gameplay:
Gameplay
New!Units
New!Leader Commands
So what i need is someone that can make good cinematics, terrian and any other help you offer.
+rep and credits ofc.
Please leave comments and feedback on the idea/map. Every idea is welcome
12 years have past of the great battles of earth, the times where no one was respected, everything was killed and no one was spared, these are the times that the people will always be scared of to come back.
Now the king of Triadeon have discovered that some of their best spies and men have been slaughtered, they have seen that a war is coming, a war that they cannot fight, a war they will loose...
They were right after 2 months the Wargalrs attacked, no one was able to help the city of Tradeon, no body ever came, no body wanted to come...
As their last hope they send the city's of the land Kidadom a massage to be peppered and gather armor and weapons before it's too late. Now your the worlds last hope so now go out there and fight!
Siridon Missions
Cinematic
Mission 1 - The first hope
Build 3 barracks and 4 squads and then proceed to the extraction point for further information from you captain...
To bee continued....
The people of Sirodon walk the streets like if it was a normal day, but not for long enough cause the last spy of Triadeon enters the kingdom on his almighty horse.
- Hail! I'm the last spy of Triadeon and i bring an important massage to the king! says he to the guards
The guards look at man with skeptic eyes and say:
- Yes sure, and I'm the king of OZ.
The captain exits the gate of the city and says to his guards:*
- Fools what are you doing don't you understand that this is important?!
The captain starts walking back to where he came from and spy follows him.
He enter his room and asks what the spy wants and the spy tells the story about the city of Triadeon.
He also says that the Wargarls are attacking in 2 months so he must be peppered and act fast.
Mission 1 - The first hope
Build 3 barracks and 4 squads and then proceed to the extraction point for further information from you captain...
To bee continued....
So that was a little information about story so here is a little about the gameplay:
Gameplay
This is not a regular map with a spam and spawn system, here their are squad systems here is explanation for the squad system:
A squad is a bunch of units who follow their leader. Anything the leader does, their companions will do as well. The leader can stop leading his troops or recruit/dismiss new/old units, the leader can choose from different kind of formations: circle, line etc.
If the leader dies then the unit that have killed the most units in the squad will get promoted to the leader. The group that have the most kills will maybe get +dmg, more hp reg, mana reg and so on.
These are the ranks a unit can achieve:
Battle Roar Buff = 2 kills = Slayer
Blue mana sphere: 5 kills = Lieutenant
Green mana thing = 7 kills = Major
Berserker Buff = 9 kills = Srg
Crown over head buff = 11 kills (this is the rank before captain) = Second leader of the squad (dunno the name of that rank ).
Flag on it's back = Captain
A squad is a bunch of units who follow their leader. Anything the leader does, their companions will do as well. The leader can stop leading his troops or recruit/dismiss new/old units, the leader can choose from different kind of formations: circle, line etc.
If the leader dies then the unit that have killed the most units in the squad will get promoted to the leader. The group that have the most kills will maybe get +dmg, more hp reg, mana reg and so on.
These are the ranks a unit can achieve:
Battle Roar Buff = 2 kills = Slayer
Blue mana sphere: 5 kills = Lieutenant
Green mana thing = 7 kills = Major
Berserker Buff = 9 kills = Srg
Crown over head buff = 11 kills (this is the rank before captain) = Second leader of the squad (dunno the name of that rank ).
Flag on it's back = Captain
New!Units
Demius the Captain
Hero
DescriptionA support hero that can heal and deal medium damage.
God's Hand
Every X second will god either heal a nearby allied unit or stun a nearby enemy unit.
Holy Ceremony
Channels a holy ceremony, healing all allied forces for X seconds and dealing X damage to every nearby enemy.
Punish
God punishes a enemy for it sins making it take X damage over time and light up the place where the enemy is standing dealing X damage in a AOE.
Holy Blessing
Revives X nearby allies. If a revived allied is killed it will spawn a holy nova at it's location.
Shieldsman
Unit
Description This is a slow unit with medium attack damage and low health. This unit have medium gold cost and is good for building an army.
Max capacity in a group 10
Draw Shield[requires upgrade]
Arms the shieldsman with it's shield making it block the next 2 physic attacks.
Shield Bash
Bashes an enemy unit with your shield making it knock backed for a small amount.
Archer
Unit
Description A ranged unit that have a average gold cost. The unit is good for ambushes and long ranged combat.
Flaming Arrows[Requires Upgrade]
Makes all the archers attacks flaming. Dealing flame damage to enemy's that deal damage over time.
Hero
DescriptionA support hero that can heal and deal medium damage.
God's Hand
Every X second will god either heal a nearby allied unit or stun a nearby enemy unit.
Holy Ceremony
Channels a holy ceremony, healing all allied forces for X seconds and dealing X damage to every nearby enemy.
Punish
God punishes a enemy for it sins making it take X damage over time and light up the place where the enemy is standing dealing X damage in a AOE.
Holy Blessing
Revives X nearby allies. If a revived allied is killed it will spawn a holy nova at it's location.
Shieldsman
Unit
Description This is a slow unit with medium attack damage and low health. This unit have medium gold cost and is good for building an army.
Max capacity in a group 10
Draw Shield[requires upgrade]
Arms the shieldsman with it's shield making it block the next 2 physic attacks.
Shield Bash
Bashes an enemy unit with your shield making it knock backed for a small amount.
Archer
Unit
Description A ranged unit that have a average gold cost. The unit is good for ambushes and long ranged combat.
Flaming Arrows[Requires Upgrade]
Makes all the archers attacks flaming. Dealing flame damage to enemy's that deal damage over time.
New!Leader Commands
Command
Starts/stops commanding you squad.
Dismiss
Dismisses a unit from you group making room for a new one.
Recruit
Recruits a new unit into the squad.
Formations:
Circle
Line
Default
Spike Shield (only for pikemen)
Creates a shield of pikes, making anybody that touches a pike take damage.
Special Commands [for Archers/others]
Arrow Rains
Arrow Storm
Shots a spreading arrow rain on the target location.
Tactical [requires Upgrade]
Shots first a Arrow Storm dealing damage to the enemy. Then after the archers shot another arrow rain that cuts through enemy shields making the shields unable to use for 3 seconds (excluding cooldown).
Wide Line
The archers shot a wide line of arrow to deal damage in different locations (useful if a enemy squad is in line formation).
Tactical Wide Line[requires super upgrade]
Shots a "Wide Line" at the enemy's and making them crippled for 2 seconds (unable to move). Then fires another arrow rain hat cuts through shield and barriers, making the shield unable until the unit dies.
Starts/stops commanding you squad.
Dismiss
Dismisses a unit from you group making room for a new one.
Recruit
Recruits a new unit into the squad.
Formations:
Circle
Line
Default
Spike Shield (only for pikemen)
Creates a shield of pikes, making anybody that touches a pike take damage.
Special Commands [for Archers/others]
Arrow Rains
Arrow Storm
Shots a spreading arrow rain on the target location.
Tactical [requires Upgrade]
Shots first a Arrow Storm dealing damage to the enemy. Then after the archers shot another arrow rain that cuts through enemy shields making the shields unable to use for 3 seconds (excluding cooldown).
Wide Line
The archers shot a wide line of arrow to deal damage in different locations (useful if a enemy squad is in line formation).
Tactical Wide Line[requires super upgrade]
Shots a "Wide Line" at the enemy's and making them crippled for 2 seconds (unable to move). Then fires another arrow rain hat cuts through shield and barriers, making the shield unable until the unit dies.
So what i need is someone that can make good cinematics, terrian and any other help you offer.
+rep and credits ofc.
Please leave comments and feedback on the idea/map. Every idea is welcome