S
sheepishgrin
Guest
ok, so I'm trying to create this neat campaign right. It's about a Panderan Brewmaster named dipsung who has this vision and then feeling a strange danger arise goes out to find his brothers, the Panderan Masters of Earth, Fire, and Storm.
His first task? raise enough money to buy a ticket on a boat heading to the mainland. How? collect tea leaves, make his tea, and then sell it at the marketplace.
now, two problems arise (conflict in the story, not a bug). The teas are rather cheap, and will take forever for him to sell enough. What can he do? well, a band of trolls is terrorizing the northern part of the island and is expanding south. once it destroys the gnoll encampment, it will only be a matter of time before it begins an assault on Portshead. so, help the ppl, make a little extra cash, and voila, first chapter done.
now, for the TECHNICAL problems.
I believe it was silver hawk that helped me with this the first time, but a new problem arises. now, anytime I step into any region, regardless if I have any kind of tea leaf or not, it gives me the tea. I need it to be like this:
Dipsung enters circle of power 1 with the wild tea leaf, he gets ONLY refreshing tea. if he doesn't step in cop with the wild tea leaf or any tea leaf, he gets nothing.
also, I need the trolls to have a buttload of money to create units, AND I need to know how to use the AI I created.
the AI is supposed to send waves of units to attack gnolls. once gnoll leader is dead, it attacks town.
so, yeah, I'd appreciate anything anyone can do.
here are my codes for the tea leaf triggers and AI triggers
Wild Tea Leaf
Gilead Leaf
Brothus Leaf
Troll AI
I don't know what Map initilization does at all....
Human AI
looks like the one above.
His first task? raise enough money to buy a ticket on a boat heading to the mainland. How? collect tea leaves, make his tea, and then sell it at the marketplace.
now, two problems arise (conflict in the story, not a bug). The teas are rather cheap, and will take forever for him to sell enough. What can he do? well, a band of trolls is terrorizing the northern part of the island and is expanding south. once it destroys the gnoll encampment, it will only be a matter of time before it begins an assault on Portshead. so, help the ppl, make a little extra cash, and voila, first chapter done.
now, for the TECHNICAL problems.
I believe it was silver hawk that helped me with this the first time, but a new problem arises. now, anytime I step into any region, regardless if I have any kind of tea leaf or not, it gives me the tea. I need it to be like this:
Dipsung enters circle of power 1 with the wild tea leaf, he gets ONLY refreshing tea. if he doesn't step in cop with the wild tea leaf or any tea leaf, he gets nothing.
also, I need the trolls to have a buttload of money to create units, AND I need to know how to use the AI I created.
the AI is supposed to send waves of units to attack gnolls. once gnoll leader is dead, it attacks town.
so, yeah, I'd appreciate anything anyone can do.
here are my codes for the tea leaf triggers and AI triggers
Wild Tea Leaf
Code:
Wild Tea Leaves
Events
Unit - A unit enters Home <gen>
Conditions
(Item carried by (Entering unit) of type Wild Tea Leaves) Equal to (Item carried by (Entering unit) of type Wild Tea Leaves)
Actions
Item - Remove (Item carried by (Entering unit) of type Wild Tea Leaves)
Hero - Create Refreshing Tea and give it to (Entering unit)
Gilead Leaf
Code:
Gilead Leaves
Events
Unit - A unit enters Home 2 <gen>
Conditions
(Item carried by (Entering unit) of type Leaves of the Gilead Plant) Equal to (Item carried by (Entering unit) of type Leaves of the Gilead Plant)
Actions
Item - Remove (Item carried by (Entering unit) of type Leaves of the Gilead Plant)
Hero - Create Tea of Inner Meditation and give it to (Entering unit)
Brothus Leaf
Code:
Brothus Leaves
Events
Unit - A unit enters Home 3 <gen>
Conditions
(Item carried by (Entering unit) of type Leaves of the Brothus Plant) Equal to (Item carried by (Entering unit) of type Leaves of the Brothus Plant)
Actions
Item - Remove (Item carried by (Entering unit) of type Leaves of the Brothus Plant)
Hero - Create Dipsung's Speciality Tea and give it to (Entering unit)
Troll AI
Code:
Troll AI
Events
Map initialization
Conditions
((Triggering unit) is A structure) Equal to True
Actions
AI - Start melee AI script for Player 12 (Brown): war3mapImported\huh.ai
I don't know what Map initilization does at all....
Human AI
looks like the one above.


