G
Goodspeed
Guest
:banghead: Okay... so here's my question: How do I propel units in the region of my spell being cast upward? Like if this spell cast slams the ground really hard, it will throw those affected into the air.
I began it like this...,
event: unit begins casting an ability
condition: ability being cast equal to SLAM
action: move SLAMregion to {casting unit}
action: wait .10 seconds
action: ???
first problem appears here..., I can't figure out how to choose just plainly, "units in region," and then point with offset is a bit shady..., there's x & y, but no z, and then I don't know how strong to do the x's&y's even. Any help?
I began it like this...,
event: unit begins casting an ability
condition: ability being cast equal to SLAM
action: move SLAMregion to {casting unit}
action: wait .10 seconds
action: ???
first problem appears here..., I can't figure out how to choose just plainly, "units in region," and then point with offset is a bit shady..., there's x & y, but no z, and then I don't know how strong to do the x's&y's even. Any help?


