Lord
TH.net Regular
- Reaction score
- 18
I've got a very strange problem with my cinematic events when I use tpc cam system.
The trigs are pretty simple:
My problem is, when the cinematics begin, and we see through the lens of [camera 1] (for 5 seconds), the view slowly zooms to the target of [camera 1] (in this case: the ground). I really don't know why. There are no more camera trigs, and if I delete 'TPC Camera' this zooming thingie in the cinematics stops.
Please help!
The trigs are pretty simple:
Code:
TPC Camera
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Camera - Apply [my camera] for Player 1 (Red) over 0.65 seconds
Camera - Lock camera target for Player 1 (Red) to [my unit], offset by (0.00, 0.00) using Default rotation
Camera - Set Player 1 (Red)'s camera Rotation to (Facing of [my unit]) over 0.25 seconds
Camera - Set Player 1 (Red)'s camera Distance to target to 1400.00 over 0.25 seconds
Camera - Set Player 1 (Red)'s camera Field of view to 240.00 over 0.25 seconds
Camera - Set Player 1 (Red)'s camera Height Offset to 100.00 over 0.25 seconds
Code:
Cinematic Event
Events
Unit - A unit enters [my region]
Conditions
(Entering unit) Equal to [my unit]
Actions
Trigger - Turn off TPC Camera <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - Apply [camera 1] for Player 1 (Red) over 0.00 seconds
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Trigger - Turn on TPC Camera <gen>
Trigger - Turn off (This trigger)
My problem is, when the cinematics begin, and we see through the lens of [camera 1] (for 5 seconds), the view slowly zooms to the target of [camera 1] (in this case: the ground). I really don't know why. There are no more camera trigs, and if I delete 'TPC Camera' this zooming thingie in the cinematics stops.
Please help!