- Reaction score
- 1,663
I've been tackling this since day 1, and my progress sucks. I'm stuck on parsing a simple OBJ file, with a cube mesh.
I could *ragequit* all day, all thanks to that "f". Even if I got them parsed, I don't even know what to do with them for use in OpenGL ES 2.0. Can't use the good ol' ByteBuffer (that's for ES 1.0/1.1).
If lightly possible, can someone give hints on the next step? I want to read up on the theories, and then I show my code that's follow the theories, and then hopefully, I get to see where I did wrong, and finally correct it with pin-point accuracy.
Thanks in advance.
I could *ragequit* all day, all thanks to that "f". Even if I got them parsed, I don't even know what to do with them for use in OpenGL ES 2.0. Can't use the good ol' ByteBuffer (that's for ES 1.0/1.1).
If lightly possible, can someone give hints on the next step? I want to read up on the theories, and then I show my code that's follow the theories, and then hopefully, I get to see where I did wrong, and finally correct it with pin-point accuracy.
Thanks in advance.