Tiber
Member
- Reaction score
- 4
Current version: v0.91
Having used the World Editor for more than 6 years, I finally decided to make something playable. After a failed attempt at an ORPG, I switched to the TD format, and here it is.
Download link:
http://www.epicwar.com/maps/150099/
Description:
- It's a TD with a small randomness factor attached.
- There is no end level, you have to survive for as long as you can. Usually ending up somewhere past level 120, or 1 hour in.
- There are 9 types of normal creeps and 6 types of support creeps.
- Waves emerge in a somewhat random pattern, but creep types tend to unlock at certain points in the game.
- There's a spellcaster you can use when you see fit. He's also upgradeable so you can use more advanced spells.
- Singleplay only, for now.
The triggers use standard GUI without any enhancements, except for some leak control scripts. I've left the map unlocked. You can use whatever you want from my map, but don't edit it.
The creeps get stronger and stronger over time, and although I don't believe you'll ever get past round 200, they keep getting stronger until round 250.
Any and all feedback is welcome.
Latest Highlights:
*Replaced Demi with Divine Gift, which upgrades Tier 3 Towers.
*Added a score system.
*Added difficulty levels.
Changelog:
Having used the World Editor for more than 6 years, I finally decided to make something playable. After a failed attempt at an ORPG, I switched to the TD format, and here it is.
Download link:
http://www.epicwar.com/maps/150099/
Description:
- It's a TD with a small randomness factor attached.
- There is no end level, you have to survive for as long as you can. Usually ending up somewhere past level 120, or 1 hour in.
- There are 9 types of normal creeps and 6 types of support creeps.
- Waves emerge in a somewhat random pattern, but creep types tend to unlock at certain points in the game.
- There's a spellcaster you can use when you see fit. He's also upgradeable so you can use more advanced spells.
- Singleplay only, for now.
The triggers use standard GUI without any enhancements, except for some leak control scripts. I've left the map unlocked. You can use whatever you want from my map, but don't edit it.
The creeps get stronger and stronger over time, and although I don't believe you'll ever get past round 200, they keep getting stronger until round 250.
Any and all feedback is welcome.
Latest Highlights:
*Replaced Demi with Divine Gift, which upgrades Tier 3 Towers.
*Added a score system.
*Added difficulty levels.
Changelog:
v0.91
Game:
*Added Blink to Builder.
*First wave starts when player is ready.
*Lumber/Magic Points now gained every 5 minutes.
*Added difficulty levels.
*Added a scoring system.
*Added achievments.
Spells:
*Replaced Demi with Divine Gift which upgrades Tier 3 Towers.
*Added a late game spell called Manifest Will.
*Reworked Meteor Shower.
*Reduced mana cost of Magic Arrow.
*Increased mana cost of Acid.
Towers:
*Added Piercing damage.
*Burst Towers and Flak Towers now deal Piercing damage.
*Nerfed Poison Tower, Lightning Tower and Frost Tower.
*Reworked Leak Tower mana burn.
*Reworked Impact Tower value.
*Increased Impact Tower range.
Creeps:
*Reworked all creep rates.
*Reworked all creep health.
*Some harder creeps now give more bounty.
*Added a small details page for each enocuntered enemy.
*Air rounds are more frequent.
Others:
*Added a small details page for each enocuntered enemy.
*Improved the Multiboard.
*Made some cosmetic changes.
*Changed Lumber to Magic Points.
*Food now shows how many Gifted Towers you have.
*Added a few notifications.
*Added a few commands.
*Added more information in the Info Console (F9).
v0.90
*First release, the beta version for play-testing.
Game:
*Added Blink to Builder.
*First wave starts when player is ready.
*Lumber/Magic Points now gained every 5 minutes.
*Added difficulty levels.
*Added a scoring system.
*Added achievments.
Spells:
*Replaced Demi with Divine Gift which upgrades Tier 3 Towers.
*Added a late game spell called Manifest Will.
*Reworked Meteor Shower.
*Reduced mana cost of Magic Arrow.
*Increased mana cost of Acid.
Towers:
*Added Piercing damage.
*Burst Towers and Flak Towers now deal Piercing damage.
*Nerfed Poison Tower, Lightning Tower and Frost Tower.
*Reworked Leak Tower mana burn.
*Reworked Impact Tower value.
*Increased Impact Tower range.
Creeps:
*Reworked all creep rates.
*Reworked all creep health.
*Some harder creeps now give more bounty.
*Added a small details page for each enocuntered enemy.
*Air rounds are more frequent.
Others:
*Added a small details page for each enocuntered enemy.
*Improved the Multiboard.
*Made some cosmetic changes.
*Changed Lumber to Magic Points.
*Food now shows how many Gifted Towers you have.
*Added a few notifications.
*Added a few commands.
*Added more information in the Info Console (F9).
v0.90
*First release, the beta version for play-testing.