Timer Countdown Prob.

  • Thread starter Thread starter Whappo
  • Start date Start date
W

Whappo

Guest
I am working on a map that has 3 different times that i need a timer. The prob is that after the first timer has expired, the rest wont show up!!
 
Event- Timer expires
Condition- Timer equal to (Your time)
Action- Create (Your time) as a one shot timer that will expire in however

Your time is a variable off of a new timer.

Repeat
 
1cRaZyFooL said:
Event- Timer expires
Condition- Timer equal to (Your time)
Action- Create (Your time) as a one shot timer that will expire in however

Your time is a variable off of a new timer.

Repeat

Its very strange that only my first timer works... I still cant get t to work... :(
 
Progress!

Oh ok, i made the timer as it's own trigger, it seems to work now. I only have one prob right now, The timer disapears when there is still 9 or 10 seconds left (only for the first round) Does anyone know why this may be? :mad:
 
File

1cRaZyFooL said:
Can I see your trigger?
here is the map. BTW if you find any other errors with the triggors, feel free to fix em! :) There is once when u host, the timer keeps starting up, over and over... :mad:
Thx!!
-Whappo
 
I forgot to tell you I don't have WE on this computer so could you send me the trigger code through private message and I'll work on it.
 
ok

ok i sent you your code snippet (i think its called that) thru ur pm.
 
Wahhho!

Just wanted to tell you that i seem to have fixed the bugs where the timer started over and over. :cool:
 
Alright but I'll make this just for the hell of it.

Event-Time- Elasped game time is 1 second

Action- Countdown Timer- Create (Variable Timer) as a one shot timer that will expire in (your time)

Countdown Timer- Create Window for (Variable Timer) with title Round One:

I don't know why you have 4 Wait 30 secs on it, just make 120 secs if you can.

Wait 120 Seconds

Destroy Timer Window

Turn Trigger Off

After this repeat but for the event use another time variable for this one and the other and start it like this.

Event- (Variable Timer) expires

Actions- Create Window for (Variable Timer 2) as a one shot timer that will expire in (your time)

Just repeat until your done. I did not use WE to make this but I believe it will work.
 
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