This is my timer winow start (its run from another trigger)
The timer starts in the top right but as soon this trigger starts spwaning units it disappears.
So pretty much as soon as a unit is spawned in the area the timer dissappears but the timer still runs you just cant see it.
Code:
Mission 1 Red Timer
Events
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 0.00% experience from future kills
Countdown Timer - Create a timer window for Mission_Red_Timer with title Time Left
Countdown Timer - Start Mission_Red_Timer as a One-shot timer that will expire in 300.00 seconds
Countdown Timer - Show (Last created timer window) for Player 1 (Red)
Wait 300.00 seconds
Countdown Timer - Destroy (Last created timer window)
The timer starts in the top right but as soon this trigger starts spwaning units it disappears.
So pretty much as soon as a unit is spawned in the area the timer dissappears but the timer still runs you just cant see it.
Code:
Five Minutes 20 Kills Red
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 5 Ghoul (01) for Player 12 (Brown) at (Random point in Red Spawns <gen>) facing Default building facing (270.0) degrees