System Timer32

>Requested thread.

Thank ya.

>XD Yea. But it costs nothing to give users the option. The interface is completely the same, meaning no readability difference, and there is no extra code or anything because it is copied in using a module... so... :D

I think you just wanted the whole package to sound cooler.
 
> Added T32xs module, which is similar to T32x but has .stopPeriodic/.startPeriodic safety
The T32xs module seems to be the one without safety. :p
 
The documentation says that T32xs has additional safety checks which T32x doesn't have.
If you look at the code, it's the opposite.
 
One has debug mode debug messages, and other one has some safety boolean check.

Thats the difference. ( You are both right, since both of those have some safety stuff, but different safety stuff )







edit. nuthing here really, I removed this edit stuff, because I completely missed the whole point.
 
My bad. :p

I saw that the 'non safe' version was littered with debug messages, whereas the 'safe' version wasn't.
J4L should put debug messages into both versions. :)
 
My edit thigny in post up there had that idea, but then I realized that its not needed, because with safety boolean its not an issue and messages are not really needed.
 
>J4L should put debug messages into both versions.
For what? The safe version doesn't need 'em...

The actual point isn't user safety, actually. It's user design. Sometimes it is nice to be able to call .stopPeriodic multiple times (think AIDS structs, you can put the .stopPeriodic in AIDS_onDestroy no matter what that way) without having to code in the boolean manually. I use T32xs in AIDS structs for that reason, basically. I use T32x for things where I usually use to use T32.

Both versions are "safe". :p
 
Instead of the primary difference between T2x and T32xs being safety, perhaps you could actually document that it's more flexible?
After all, I wouldn't use T32xs because of safety, but rather because I can call stopPeriodic in numerous places.
 
I'd say it's more of a 'feature' than 'optional safety'.
 
It is probably not of much use to many people, but what do you think about making next and prev readonly instead of private? Or maybe make some method operators so we can access them.

That way I could make T32 a requirement for my Meat Hook Spell. :D
 
>Is that so in the struct you can iterate over all "next" structs?

Yeah something like that. I just feel that having the actual resource available to use, instead of ripping it off and using it internally, makes more sense.
 
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  • Varine Varine:
    I would be there for days, even with my camera set up slides can take a long time, and if they want perfect captures I really need to use my scanners that are professionally made for that. My camera rig works well for what it is, but for enlargements and things it's not as good.
  • Varine Varine:
    I've only had a couple clients with that so far, though. I don't have a website or anything yet though.
  • Varine Varine:
    Console repair can be worthwhile, but it's also not a thing I can do at scale in my house. I just don't have room for the equipment. I need an office that I can segregate out for archival and then electronic restoration.
  • Varine Varine:
    But in order for that to be real, I need more time, and for more time I need to work less, and to work less I need a different job, and for a different job I need more money to fall back on so that I can make enough to just pay like, rent and utilities and use my savings to find these projects
    +1
  • Varine Varine:
    Another couple years. I just need to take it slow and it'll get there.
  • jonas jonas:
    any chance to get that stolen money back?
  • jonas jonas:
    Maybe you can do console repair just as a side thing, especially if there's so much competition business might be slow. Or do you need a lot of special equipment for that?
  • jonas jonas:
    I recently bought a used sauna and the preowner told me some component is broken, I took a look and it was just a burnt fuse, really cheap to fix. I was real proud of my self since I usually have two left hands for this kinda stuff :p
  • tom_mai78101 tom_mai78101:
    I am still playing Shapez 2. What an awful thing to happen, Varine, and hopefully everything has been sorted out soon. Always use multi-factor authentication whenever you have the opportunity to do so.
    +1
  • Varine Varine:
    I think all of the money is accounted for now, and all the cards have been changed out, so I think for the most part it's taken care of now. Just need to go through and make sure all of my accounts are secured again, it's just time consuming.
  • Varine Varine:
    And yeah everything has 2 factor turned on now, or at least everything I can think of at the moment.
  • Varine Varine:
    The consoles don't need too much equipment that I don't already have. I would like to get a reflow oven, but I don't really want to buy one so I'm thinking about modifying a toaster oven I have to make something that will work for what I'm doing.
  • Varine Varine:
    I have the soldering irons and reflow and all that, but without an oven it's kind of hard to build mod chips and things like that. I made a handful of them with a hot air station, but it's a pain.
  • Varine Varine:
    The only thing I'm not really set up for is BGA rework. I've done it before a little bit, but not reliably, and that equipment is wildly expensive. You need X-rays and shit.
  • Varine Varine:
    I also have a couple 3D printers. I'm not super good with those and need to get an enclosure built, but they'll be useful for some aesthetic mods I've been thinking about. At least I can use them to do designs and then just have someone else print out the parts for me once I know they work.
  • Varine Varine:
    I also use them to make adapters for all my camera shit, but that's also an on the side thing for now. Lens adapters get really expensive.
  • Varine Varine:
    I've been trying to do some little art pieces as well, but I'm not much an engineer so they haven't gone great. I got some new things showing up to try and play with
  • Varine Varine:
    I want to build this tesserect kind of thing with mirrors, and I've been trying to make this like black hole diorama. In my head it looks really cool, but I kind of thought I could form polarizing lenses into a sphere but I tend to just destroy them every time I try.
  • Varine Varine:
    So I got a new idea, but I'm not sure how to make it work like I want without being able to get a polarizer curved. I think they are made out of PVA typically, and I thought I could just heat it up a little bit to soften the film, but that clearly isn't working. So I'm going to try a few other things, I'm thinking if I put a mirror film over the polarizing film I might get something cool. I have some polarized LED's as well, and I think if I make a central light source I can use the mirrors combined with the polarizers to make that central light APPEAR black. I have next week off so I'm going to spend some time trying to figure it out
  • Varine Varine:
    The tesserect works, at least. I just need to figure out how to be able to assemble it, but I think I have a pretty good idea of how to go about it. Or at least a prototype of it. I'll post some pictures next week
  • jonas jonas:
    That last bit sounds like the last entry in a scientist's journal in a destroyed research facility in a post-apocalyptic video game
  • Varine Varine:
    lol it's not that exciting
  • Varine Varine:
    Shiny tho
  • Varine Varine:
    Basically it's a cube with a two way mirror on the inside, and then a smaller cube suspended in that with a mirrors on the outside of it. Kind of like those infinity pictures where they use two mirrors to go forever. Only it's twelve mirrors
  • Varine Varine:
    And the tiniest LED strip I could find

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