trigger abilities with same ID? who cares.
when people compare abilities in a trigger condition the game checks the ability ID, but heres how you can get around that
instead of using:
(Ability being cast) Equal to Banish
use this:
(Name of (Ability being cast)) Equal to (Name of Banish)
this compares the name of the ability instead of the ability ID, since you cannot make the ID unique (unless you use channel) you CAN make the ability name unique.
when people compare abilities in a trigger condition the game checks the ability ID, but heres how you can get around that
instead of using:
(Ability being cast) Equal to Banish
use this:
(Name of (Ability being cast)) Equal to (Name of Banish)
this compares the name of the ability instead of the ability ID, since you cannot make the ID unique (unless you use channel) you CAN make the ability name unique.


