[TRIGGER] BBCode.

Reaction score
341
Hey everyone. I Offered thehelper some TRIGGER Tags that we had made especially for our Clan. I Showed TheHelper it and AceHart. TheHelper said he would show it to others because he's not head of the bbcodes.

So maybe this will get a super mods attention. You can view how the trigger tags look Here
 

Romek

Super Moderator
Reaction score
963
Also, Artificial created these tags. So he should get the credit for them ;)

They also support highlighting.

Edit: Here's a new version of them which Artificial was working on. He just finished it :D
triggerpreview761.jpg


(Therefore, it hasn't been implemented on ClanMapz yet)
 
Reaction score
341
>>Flare

Indentation is decided by you , just as if you were posting with
Code:
 tags.

>>Romek 
, i told TheHelper artificial made it , dont know why i forgot to post here.


BTW Romek , i implemented the new tags.
 

Samael88

Evil always finds a way
Reaction score
181
I think those look awesome. Artificial should really be proud of himself for hose:) Not that I know how much work those means, but it can't be easy:eek:
Those would be really neat to have in the WE help forum, if only all new members could learn how to use the "copy as text" function is we:thup:
 

UndeadDragon

Super Moderator
Reaction score
447
That looks pretty cool. I give it a :thup:
 
Reaction score
341
I Already asked him.. duh

Wtf. It amazes me that they'd even think about something like that. Feel free to give them to them, if they end up wanting them. And also feel free to advertise our Jass tags, if you feel like it

Were his exact words.
 

Romek

Super Moderator
Reaction score
963
We could bring those up too actually.
Artificials Jass tags are incredible.
It's literally like the TESH syntax highlighting.
 

UndeadDragon

Super Moderator
Reaction score
447
Hehe, need to test:

Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\FlakCannons\FlakTarget.mdl
      • Special Effect - Destroy (Last created special effect)
      • Unit - Cause (Triggering unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Triggering unit)), dealing 100.00 damage of attack type Spells and damage type Normal


EDIT: Wow, the hide buttons work aswell :thup:

Good job (probably Ace)!
 

Romek

Super Moderator
Reaction score
963
They're nice.
I think the font is far too big though.

Next step is updating the Jass tags :p
 

Romek

Super Moderator
Reaction score
963
Trigger:
  • GUI
    • Tags
    • Rule


[NOPARSE]
Trigger:
[/noparse]

I think that should be changed to [GUI].
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top