S
sockerguy5
Guest
I've been creating a map for a while and I have several abilities for my heros that create damage using triggers. This works fairly well, I usually use:
Set life of triggering unit to (life of triggering unit - whatever)
But I realized a problem recently. When this damage actually kills someone, the death is not attributed to the hero casting the ability. They wont get the bounty and the wont get credit for the hero kills (which everyone seems to love). Is there a way to attribute a kill to someone with trigger damage?
Set life of triggering unit to (life of triggering unit - whatever)
But I realized a problem recently. When this damage actually kills someone, the death is not attributed to the hero casting the ability. They wont get the bounty and the wont get credit for the hero kills (which everyone seems to love). Is there a way to attribute a kill to someone with trigger damage?


