Trigger Help

  • Thread starter Thread starter Ryioku
  • Start date Start date
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Ryioku

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Hey, It'd be great if someone could help me out with these two things...


1. I need a trigger that basically, replaces every creep on the map with a stronger much more difficult to kill creep, whenever the hero reaches a certain level.

2. Preloading... i've gotten the things to preload other maps, but i cant figure out how exactly to make the hero switch to a different map?
 
1-try this one
Unit Group - Pick every unit in (Units in (Playable map area)((Unit-type of (picked unit)) Equal to Footman)) and do (Actions)
Loop - Actions
Unit - Replace (picked unit) with a (other unit) using The new unit's max life and mana
2-didnt understand ... tell me more?
 
2- Use Game Caches to store heros in the first map and then retore them in the second one. All heroes must be declared identically in Object editor in both maps. Also all custom items it could carry between the two maps must be declared in both.
Search the forums for 'Game cache'
 
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