Trigger Help

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Ok guys here's the deal. I currently have a sniper map in the works. I have some sounds in it that activate when each player earns a certain amount of lumber. Well you can only get lumber by killing other hero's. Since I can't set bounty as lumber, how can I make a trigger to give the killing hero 1 lumber per frag? I tried to select a unit but I clicked on my hero and it didn't do anything. Please help me I need help ahhhhhh.
 

Darg

Administrator
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event:
a unit owned by player x dies
[repeat for other players]
condition:
[boolean comparison - unit classification]
dying unit is a hero equal to true
action:
[player - add property]
add 1 lumber to owner of killing unit current lumber
 
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