Phubar
Ultra Cool Member
- Reaction score
- 30
Hi all, i have done a map where you have a main hero character that has to accomplish some objectives. The first one is to destroy some structures in an hostile region an i want to make this part of the map like a 3rd person shooter. No problems with wasd movement or targheting system but i have some problems in casting abilities.
The character is a kind of spectre that has to cast nukes and the aoe stun ability. Now if the UI is on no problem: i use the hotkey and i will use the ability normally (except that the visual is in 3rd person) but if i want to hide the UI there is no way that i can cast abilities becouse the hotkeys didn work. I tried to make some triggers to cast them and the cloack/decloack works fine but the nuke an the stun dont work becouse they are abilities that require a targhet point and the trigger is like "Order spectre to cast nuke in point A".
How can i order my unit to prepare to launch an ability via trigger? I want to simulate the click on the button in the command card (i have to select the point of impact with the big red crosshair) not give a complete order.
Tnx
PS if i wasn't able to explain the problem clearly feel free to make as many question as you need.
The character is a kind of spectre that has to cast nukes and the aoe stun ability. Now if the UI is on no problem: i use the hotkey and i will use the ability normally (except that the visual is in 3rd person) but if i want to hide the UI there is no way that i can cast abilities becouse the hotkeys didn work. I tried to make some triggers to cast them and the cloack/decloack works fine but the nuke an the stun dont work becouse they are abilities that require a targhet point and the trigger is like "Order spectre to cast nuke in point A".
How can i order my unit to prepare to launch an ability via trigger? I want to simulate the click on the button in the command card (i have to select the point of impact with the big red crosshair) not give a complete order.
Tnx
PS if i wasn't able to explain the problem clearly feel free to make as many question as you need.