U
Unregistered
Guest
Events
Unit - A unit Dies
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
For each (Integer A) from 0 to 9, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) is in (Units of type (Unit-type(Creeps[(Integer A)])))) Equal to True
Then - Actions
Game - Display to (All players) the text: ((Creep: + Creeps[(Integer A)]) + (Income: + Creepsincome[(Integer A)]))
Else - Actions
Do nothing
This is not working, the condition is not turning true.
Unit - A unit Dies
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
For each (Integer A) from 0 to 9, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) is in (Units of type (Unit-type(Creeps[(Integer A)])))) Equal to True
Then - Actions
Game - Display to (All players) the text: ((Creep: + Creeps[(Integer A)]) + (Income: + Creepsincome[(Integer A)]))
Else - Actions
Do nothing
This is not working, the condition is not turning true.


