Chaz32621
New Member
- Reaction score
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y do u need to have it in two languages ples will they both get read. I thought this was american(English)
Well its a good tutorial, sure. But apart from the fact you included a Dutch version, its pretty useless as we have some similar tutorials around.
Oh and you might wanna fix this
> and says the text message: A chicken can’t carrie a shield you morron -_-“
since that trigger actually displays "A chicken can't use a shield you morron -_-". And carrie is spelled carry, morron is spelled moron BTW
However this might as well be a good idea...it would be great if we could get the people to translate several of those major Ryoko's tutorials to their native languages. This should help those non-english speakers a bit, but then again it might prove to be a waste of time.
if you could do that? PLEASE guys could really need the work.... need some more translaters and ill start an new site with all tutorials translated in verry much different languages...I might give it a go. Could translate some tutorials to Polish and Dutch.
y do u need to have it in two languages ples will they both get read. I thought this was american(English)
Player - Set (Triggering player) Current gold to 0
thanks, your another one to agree with this idea or not? thanks for comment I'll be verry happy nowunique tutorial lolx, got 2 language
> its not a waste of time if someone put lots of efforts in it, and that could help people, people who are not so proficient in English but good in other language such as dutch. that also promotes more people coming to this site
I don't agree becauseAnd just to add:
You cant make a melee map with triggers.
Melee=Map WITHOUT triggers and messing with object editor
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
And just to add:
You cant make a melee map with triggers.
Melee=Map WITHOUT triggers and messing with object editor
Altered melee=Same but you can add some triggers and customise races
Custom maps=Completely altered maps