DM Cross
You want to see a magic trick?
- Reaction score
- 558
Ok, a friend of mine asked me to make him a spooky path, to see if I was any good with the terrain editor. I did that, and figured I'd have fun with it, so I made three custom units:
Player 1 (Based off footman)
Morpheus (Based off footman)
Mr. Smith (Based off rifleman)
Now, the point is to walk down the path, which has a fork in the road. Smith is on one end, Morpheus on the other. The Morpheus trigger works alright, but for some reason, I cannot get Smith to attack and kill Player 1! Here's what I tried:
Mr Smith2
Events
Unit - A unit enters Mr Smith2 <gen>
Conditions
(Entering unit) Equal to Player1 0009 <gen>
Actions
Unit - Order (Entering unit) to Stop
Unit - Change ownership of (Entering unit) to Neutral Passive and Retain color
Visibility - Disable fog of war
Game - Display to Player Group - Player 1 (Red) the text: Mr. Smith: Mr. Ande...
Wait 4.00 seconds
Unit - Order Mr. Smith 0006 <gen> to Attack (Entering unit)
Wait 5.00 seconds
Game - Defeat Player 1 (Red) with the message: You lost!
This was based off of the other trigger for Morpheus:
Morpheus
Events
Unit - A unit enters Morpheus2 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Stop
Unit - Change ownership of (Entering unit) to Neutral Passive and Retain color
Visibility - Disable fog of war
Visibility - Disable black mask
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: I told yo...
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Player1: I know kung-...
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Show me.
Wait 4.00 seconds
Unit - Order (Entering unit) to Attack Morpheus 0010 <gen>
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Come on! ...
Wait 4.00 seconds
Unit - Order Morpheus 0010 <gen> to Attack (Entering unit)
Wait 5.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Hmm...May...
Wait 3.00 seconds
Game - Defeat Player 1 (Red) with the message: You lost!
I did the changing of Player1's ownership to Neutra Passive for two reasons: It wouldn't work the other way, and so that Player 1 can't order the unit to run or anything. So, anyone know how to fix it so the Mr. Smith trigger will work?
Player 1 (Based off footman)
Morpheus (Based off footman)
Mr. Smith (Based off rifleman)
Now, the point is to walk down the path, which has a fork in the road. Smith is on one end, Morpheus on the other. The Morpheus trigger works alright, but for some reason, I cannot get Smith to attack and kill Player 1! Here's what I tried:
Mr Smith2
Events
Unit - A unit enters Mr Smith2 <gen>
Conditions
(Entering unit) Equal to Player1 0009 <gen>
Actions
Unit - Order (Entering unit) to Stop
Unit - Change ownership of (Entering unit) to Neutral Passive and Retain color
Visibility - Disable fog of war
Game - Display to Player Group - Player 1 (Red) the text: Mr. Smith: Mr. Ande...
Wait 4.00 seconds
Unit - Order Mr. Smith 0006 <gen> to Attack (Entering unit)
Wait 5.00 seconds
Game - Defeat Player 1 (Red) with the message: You lost!
This was based off of the other trigger for Morpheus:
Morpheus
Events
Unit - A unit enters Morpheus2 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Stop
Unit - Change ownership of (Entering unit) to Neutral Passive and Retain color
Visibility - Disable fog of war
Visibility - Disable black mask
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: I told yo...
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Player1: I know kung-...
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Show me.
Wait 4.00 seconds
Unit - Order (Entering unit) to Attack Morpheus 0010 <gen>
Wait 4.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Come on! ...
Wait 4.00 seconds
Unit - Order Morpheus 0010 <gen> to Attack (Entering unit)
Wait 5.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Morpheus: Hmm...May...
Wait 3.00 seconds
Game - Defeat Player 1 (Red) with the message: You lost!
I did the changing of Player1's ownership to Neutra Passive for two reasons: It wouldn't work the other way, and so that Player 1 can't order the unit to run or anything. So, anyone know how to fix it so the Mr. Smith trigger will work?


