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What I am looking for is:
Custom Unit: Infectious Zombie
Custom Ability: Necrotism
Custom Buff/Effect: Necrosis
Custom Triggers: To run these...
My thoughts are:
Infectious Zombie comes with Necrotism.
The I need 3 triggers:
Trigger 1) Infectious Attack
Whenever a Unit is attacked by an Infectious Zombie, roll the dice. On a 6-sided die, a roll of 1-4 and there is no problem. On a roll of 5 or 6, the attacked unit is infected with necrosis.
Trigger 2) Infection
Any unit infected with necrosis should lose 1 hit point per ¿turn?
Trigger 3) Infectious Death
Any Unit with necrosis that dies will be replaced with an Infectious Zombie unit that belongs to player 12 (my generic Infectious Zombie controller)
Questions:
Trigger #1... Isn't there a way to make the ABILITY do this? Instead of creating a trigger to manage the ability?
Trigger #2... I want necrosis to be PERMANENT. I will PROBABLY create a spell or potion that will remove it, but that comes later...
Trigger #3... Ok, I use Player #12 as my ZOMBIE player... Couldn't I make them Neutral Hostile Units?
THAT would mean creating an AI for them wouldn't it?
Hmmmm....
Any help here would be appreciated...
Thanks...
Custom Unit: Infectious Zombie
Custom Ability: Necrotism
Custom Buff/Effect: Necrosis
Custom Triggers: To run these...
My thoughts are:
Infectious Zombie comes with Necrotism.
The I need 3 triggers:
Trigger 1) Infectious Attack
Whenever a Unit is attacked by an Infectious Zombie, roll the dice. On a 6-sided die, a roll of 1-4 and there is no problem. On a roll of 5 or 6, the attacked unit is infected with necrosis.
Trigger 2) Infection
Any unit infected with necrosis should lose 1 hit point per ¿turn?
Trigger 3) Infectious Death
Any Unit with necrosis that dies will be replaced with an Infectious Zombie unit that belongs to player 12 (my generic Infectious Zombie controller)
Questions:
Trigger #1... Isn't there a way to make the ABILITY do this? Instead of creating a trigger to manage the ability?
Trigger #2... I want necrosis to be PERMANENT. I will PROBABLY create a spell or potion that will remove it, but that comes later...
Trigger #3... Ok, I use Player #12 as my ZOMBIE player... Couldn't I make them Neutral Hostile Units?
THAT would mean creating an AI for them wouldn't it?
Hmmmm....
Any help here would be appreciated...
Thanks...


