MasterOfABCs
Unacceptable!
- Reaction score
- 56
Thats right i got a idea! oh yea so cool me <---
. ok now for my idea of awsomeness! first off, ok so i hope all you have at least a maul once in your life ^_^ (if not you must live under rock
) ok so imagin this, you got a maul terrain map! ok so now comes the challenge! ok you have to make this maul terrain fit in HALF of the total terrian space you have so you now have a full maul, spawn n all, but squished of to the side like this: you got a sqaure right, this square is your whole map, now you want to keep the same size square, and make the terrain go way this way <---- so now you have 49% empty map with a whole maul still intact and playable!, next you need to make a tiny sliver of vertical land in the MIDDLE of the WHOLE map, this will be VERY IMPORTANT later on ,ok so now we have somtin like this: MAUL TERRAIN=49% of your total space and now we got a tiny sliver of land DIRECTLY IN THE MIDDLE OF THE TERRAIN, next u make another maul! on the other side of the sliver, thus TWIN MAUL, now you ask WTF YOU MADE ME READ ALL THAT IN THE MIDDLE ABOUT A USELESS SLIVER OR LAND!?, well no,
OK now that we got ourselves our terrain done, its time for the TWIST on this ideas, you got the sliver in the middle right? well on one side of the WHOLE MAP you have a maul, here thier will be players 1-5, buidling thier towers mazing etc.... but also on this sliver of land EACH PLAYER HAS A HERO, this hero cannot laeve the little sliverr of land, thus he cannot roam free to kill towerz and steal killz etc.
OK ROUMD ONE COMES AT CHA!!! you of course pwm it horribly(those shades should have stayed home...)
now the rounds over.
OR IS IT!!!! (dramatic music here) hero battle time! now this battle is not only for the cash prize of 50 gold to each player on the wining side, but they get a easier wave creeps on ROUND 2!!!
SO IN SIMPLE TERMS HERE WE GO (from players point of view):
1) you got your towerz, bould em' pwn the monsters
2) you got you hero, gain exp level etc...
3) you got your hero matches WIN EM'
4) you got to beat TWIN MAUL by suriving
5) i came up with the bonus idea of being able to sacrifice heros for lives if your team is in trouble!
SO HERE GO FROM THE MAP MAKERS POINT OF VIEW ( holy Sh-- we got lots of work)
1) compress a regular maul, in to half of a map
2) add you sliver in between
3) make another mico maul
4) fuse all 3 picecs together
5) grab your nearest trigger expert and say HAVE FUN! (j/k
)
well i got to say now is what you think, and any questions?
EDIT:NOW SPELL CHECKED!!!
OK now that we got ourselves our terrain done, its time for the TWIST on this ideas, you got the sliver in the middle right? well on one side of the WHOLE MAP you have a maul, here thier will be players 1-5, buidling thier towers mazing etc.... but also on this sliver of land EACH PLAYER HAS A HERO, this hero cannot laeve the little sliverr of land, thus he cannot roam free to kill towerz and steal killz etc.
OK ROUMD ONE COMES AT CHA!!! you of course pwm it horribly(those shades should have stayed home...)
OR IS IT!!!! (dramatic music here) hero battle time! now this battle is not only for the cash prize of 50 gold to each player on the wining side, but they get a easier wave creeps on ROUND 2!!!
SO IN SIMPLE TERMS HERE WE GO (from players point of view):
1) you got your towerz, bould em' pwn the monsters
2) you got you hero, gain exp level etc...
3) you got your hero matches WIN EM'
4) you got to beat TWIN MAUL by suriving
5) i came up with the bonus idea of being able to sacrifice heros for lives if your team is in trouble!
SO HERE GO FROM THE MAP MAKERS POINT OF VIEW ( holy Sh-- we got lots of work)
1) compress a regular maul, in to half of a map
2) add you sliver in between
3) make another mico maul
4) fuse all 3 picecs together
5) grab your nearest trigger expert and say HAVE FUN! (j/k
well i got to say now is what you think, and any questions?
EDIT:NOW SPELL CHECKED!!!


