Two questions about movement and backpacks!

tbjl2006

New Member
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5
Is there anyway to make a unit unable to move? And can the buildings use the backpack upgrade?
 

dragonhord

Knowledge is true opinion. - Plato
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82
Unit - Pause <Unit>
Yes they can I believe, just add the upgrade to em.
 
Z

Zell

Guest
You can also set it's movement speed to zero, if you wanted the unit to still be able to cast and attack. And yes, that's how the stash in the Orc Campaign RPG works (although it just has the inventory ability).
 

Azylaminaz

Vox Populi
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91
You can also set it's movement speed to zero, if you wanted the unit to still be able to cast and attack. And yes, that's how the stash in the Orc Campaign RPG works (although it just has the inventory ability).

If you set it to zero, you also need to change the value in I belive Game Constants, or the one next to it for movement speed to be able to go below 100.
 

tbjl2006

New Member
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5
That's exactly what I'm trying to get. What inventory did it use? And what was the model again?
 
Z

Zell

Guest
You can use any inventory ability you want. The only differences are the number of slots they have. The model was the steel wyvern cage.
 

tbjl2006

New Member
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5
Thx Zell I've had a this problem of the storage chests moving and it was driving me crazy! +Rep
 
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