A
Anonymous
Guest
Good Evening.
I'm using the building units ripped straight from 'The Culling', the ones that are essentially attackable structures. The problem: On the original map, when they die they collapse smoothly and decay. I've been completely unable to locate the triggers that make this happen. On my map, when these building units die, they just abruptly disappear which looks ugly. Anyone got any ideas how to fix this?
I'm using the building units ripped straight from 'The Culling', the ones that are essentially attackable structures. The problem: On the original map, when they die they collapse smoothly and decay. I've been completely unable to locate the triggers that make this happen. On my map, when these building units die, they just abruptly disappear which looks ugly. Anyone got any ideas how to fix this?


